DE'S PROFILE
Pixelart lives... AGAIN!
Search
Filter
[Community Project] Missiongarde -- Class refining in progress
The blue one looks much more like a real NES title screen.
I'd remove the glow (border) from the lettering, it's awful. Also get rid of the antialiasing on the moon, not only is it un-NES-ish, but seems out of place with nothing else on the screen being antialiased.
I'd remove the glow (border) from the lettering, it's awful. Also get rid of the antialiasing on the moon, not only is it un-NES-ish, but seems out of place with nothing else on the screen being antialiased.
LoD Help Forum!
[ARTICLE UP!] Educated Choice Awards!
You mean "kromka"? It's a slice of bread, though. End of bread is "pi?tka" (pietka).
And yes, this thread is hilarious :) Especially when one statement by yours truly has become the voice of the whole community. And somehow tied with GW's hate of Misaos. You guys would make outstanding politicians.
And yes, this thread is hilarious :) Especially when one statement by yours truly has become the voice of the whole community. And somehow tied with GW's hate of Misaos. You guys would make outstanding politicians.
[ARTICLE UP!] Educated Choice Awards!
Think of it as a sort of Academy Awards, but for indie RPGs on rpgmaker.net.
Certain folk kept clamoring for an "expert" panel to distill for us the good games released this past year.
Also:
EDUCATED CHOICE AWARDS
Not "Games a certain group of people find cool".
@Craze - I have NO IDEA what "crunka" is supposed to mean, even phonetically :)
[ARTICLE UP!] Educated Choice Awards!
Lack of Balmung Cycle (the big 2008 Misao winner; is that not enough to make it worthy?) and Phantom Legacy and the inclusion of Master of the Wind is rather laughable, though. Can anyone honestly and even remotely objectively say that 1873 and Harbinger are better than those two games?
Cavern of Doom is also not a good game when you strip it of its unique presentation (which gets tedious after circa 5 minutes, BTW). It's also the slowest game ever. Its high position is simply baffling.
Two games by one author, and one of them is not even a game per se, is another thing which reduces the credibility of the "Educated Choice Awards".
Overall, I'm not impressed. But I guess that's a general problem with this kind of awards - less objectivity, more unconventionality (I'd like to say scandalization, but this word seems to have different connotations in English than in Polish).
Cavern of Doom is also not a good game when you strip it of its unique presentation (which gets tedious after circa 5 minutes, BTW). It's also the slowest game ever. Its high position is simply baffling.
Two games by one author, and one of them is not even a game per se, is another thing which reduces the credibility of the "Educated Choice Awards".
Overall, I'm not impressed. But I guess that's a general problem with this kind of awards - less objectivity, more unconventionality (I'd like to say scandalization, but this word seems to have different connotations in English than in Polish).
Bad points of one big 'inside' map for towns
Yeah. I once was a proponent of the panning rooms, but it has many drawbacks:
- making such maps is irritating, because you have to count the number of "black wall" tiles so that the hero sprite is always in the center, which often means shifting, experimenting with map dimensions etc., which leads to more time spent on each map
- maps feel more like... well, maps, than real places (this one is hard to explain)
- cutscenes feel more natural and "movie-like"; one of the things I learned from playing The Way
- making such maps is irritating, because you have to count the number of "black wall" tiles so that the hero sprite is always in the center, which often means shifting, experimenting with map dimensions etc., which leads to more time spent on each map
- maps feel more like... well, maps, than real places (this one is hard to explain)
- cutscenes feel more natural and "movie-like"; one of the things I learned from playing The Way
Rant and Rave '09 - An inward reflection of the current community
Yeah, I've started recently downloading all kinds of patches and utilities and damn! are they useful! Here's a quick list of what I've found most useful:
- Destiny Patcher: lets you change default keys and do other cool things.
- Hyper Patcher: lets you edit some menu functions (remove SAVE and EXIT from the main menu in RM2K, HP/LVL display in the save/load menu and a few other minor details).
- RM Debugger: basically a switch/variable/string search engine. Extremely useful.
- Algorithmate: DBS algorithms calculator. You input attacker's and target's parameters and skill variables and it produces the result of the action. Saves you a lot of time if you're serious about the DBS and balancing.
- Batch XYZ/BMP/PNG converter: pretty self-explanatory.
- Image Positioner: lets you place pictures on a virtual RM screen and shows the correct coordinates, which you can then put in the RM itself. God, the way RM handles picture coordinates is so NOT user-friendly and is the sole reason I always stayed away from pictures or cheated by making them 320x240 so that I wouldn't have to position them. With this utility finding proper coordinates for your pictures is dead easy. Recommended. Also handles XP and VX resolutions.
- Destiny Patcher: lets you change default keys and do other cool things.
- Hyper Patcher: lets you edit some menu functions (remove SAVE and EXIT from the main menu in RM2K, HP/LVL display in the save/load menu and a few other minor details).
- RM Debugger: basically a switch/variable/string search engine. Extremely useful.
- Algorithmate: DBS algorithms calculator. You input attacker's and target's parameters and skill variables and it produces the result of the action. Saves you a lot of time if you're serious about the DBS and balancing.
- Batch XYZ/BMP/PNG converter: pretty self-explanatory.
- Image Positioner: lets you place pictures on a virtual RM screen and shows the correct coordinates, which you can then put in the RM itself. God, the way RM handles picture coordinates is so NOT user-friendly and is the sole reason I always stayed away from pictures or cheated by making them 320x240 so that I wouldn't have to position them. With this utility finding proper coordinates for your pictures is dead easy. Recommended. Also handles XP and VX resolutions.
Alter A.I.L.A. Genesis
End The 2009 Misaos Do (Results Are In!)
I voted for RPG Maker games only (IIRC). I feel that Misaos, as awards given by members of an RPG Maker-focused community, should be limited to RPG Maker, else where do we draw the line? Amateur game making is huge, and there are tons of non-RM games which heavily outclass RM ones. If we were serious about awarding worthwile amateur games, no RM game (objectively) should get any Misao.
I'm wondering how others feel about this?
Next issue is the Worst Game of the Year Category. What does it even mean? Should it be the REALLY worst game? Or the worst game of those well-known and hyped? Because if the former is true, then hundreds of "first games" are released each year, and nominating any of them would serve no purpose, although it'd be in the spirit of the category (because those games are truly abysmal). If the latter is true, then it's virtually no different than the Biggest Disappointment category.
@Dudesoft - go back to making shitty cross-over fangames /polite
I'm wondering how others feel about this?
Next issue is the Worst Game of the Year Category. What does it even mean? Should it be the REALLY worst game? Or the worst game of those well-known and hyped? Because if the former is true, then hundreds of "first games" are released each year, and nominating any of them would serve no purpose, although it'd be in the spirit of the category (because those games are truly abysmal). If the latter is true, then it's virtually no different than the Biggest Disappointment category.
@Dudesoft - go back to making shitty cross-over fangames /polite













