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Blood Haze: Reborn
SMT-inspired JRPG with over 25 hours of content. Set in a dark fantasy world, where demonic corruption is spreading. *DEMO AVAILABLE*

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Blood Haze: Reborn

Yes, all of Bosco's attacks are actually "Almighty" so they go through everything.

He's pretty mean, since he can just dispell your buffs and he gets a permanent power boost every 2 turns that stacks so you also have to be quick.
Just come back later I would say ;)

Blood Haze: Reborn

Well, there are 2 scattered throughout the forest areas and 3 if you count the one that's dropped on the ground after you complete Maria's quest.
Talking about that, you should still be able to complete the whole quest and get the fragment, you'll just be skipping the first part of it, you just need to go to the arena now after she "joins" you and activate the card.
Though I've fixed it so the Bosco card doesn't appear until you accept the quest, don't know when(if) I'll actually release this patch though. Too busy working on the new project :V

As for grinding spots...you don't have access to every single area yet like the Tower of God but I'll mention it anyways:

Money grind: Arena - Golem's Revenge. You get a lot of money per fight + they drop lots of Build-Up items (mainly crit ones) that you can sell for some cash. (total of about 100K per fight)

JP Grind: Tower of God 1F, in the small extra area there's a troop with 8 enemies that are all lined up and are weak to physicals. The only thing they do is cast Null Physical and Mediarahan so you can easily kill them for about 1K JP and the EXP and money they drop, then teleport back to the guild and do it again.

EXP grind: Tower of God or the final optional fight in the arena are both pretty good. But generally levels don't matter nearly as much as having access to all skills and good equipment. ;)

And remember if you're grinding to turn off the attack animations so battles are a lot quicker :D



Blood Haze: Reborn

Yes, that is the Mansion of Despair. I wrote a guide a few pages back (page 3 to be exact) so I'll copy and paste it here. You can do it in either chapter 3 or 4 so it doesn't matter when you do it.

Anyways, the guide starts after you get the "Clock Hand" if you don't have this item yet it's behind a grate in the B1, you'll need the fishing pole to reach the clock hand.

"When you enter the mansion, you can go into a door on the left and a door on the right. The clock is located in the room on the left, the room with the wall blocking your path. You insert the clock hand into that clock to make it tick again.

After you do that, the wall in the alternate version will be gone. So you fall down the hole again into the basement, go up the stairs all the way to the stone and then make your way back to the entrance hall and into the same room. Behind this wall is another stone you can touch and a Castilla Fragment if you activated the quest.

Touch the stone and it will take you back to the normal version behind the wall, where a key is located. Touch the stone again to go back to the alternate version and leave the room, then use the key to open the door in the middle of the map which leads to the 2nd floor.

The 2nd floor only has one room you can go into, which has a stone you can touch which takes you back to the normal version. This room has an item on the floor, take it. Leave the room via the door.
On this floor, there are a few things to do. There are 2 rooms, one has a treasure chest and one has a key item you need to get. However, there's also a tile on this floor which makes you fall all the way to B1. You might find it while just walking around going to the different rooms or you might not. It's located near the room on the bottom left that leads to the room with the 2nd key item.

Falling through this hole makes a hole appear in the alternate version of the 2nd floor, which allows you to use it to go to the alternate version of B1.
There's only one room you can go into in this area, and it leads into a room with 3 different plaques. The one on the left and right can be used to insert the two items you found. The middle takes you to the normal version of this room.
You have to insert the items to get rid of the wall blocking your path in the normal version of this room, so make sure to do that first before using the plaque in the middle.

There's a save point in this room, you can leave the room but you will have to retrace your steps if you want to get back. The other thing in this room is a boss, whose level is 43. Null Physical skill is almost mandatory if you're underlevelled."

This should help you out ;)

Blood Haze: Reborn

Nope, it doesn't affect anything. What you do is you go into the Alternate version (grey hue) and then go to the 2nd floor, and fall through the hole in the floor on your left side. Ff it isn't there you have to go to the normal version of the 2nd floor and stand on the cracked tile so it appears in the alternate version.
In any case when you fall through that hole you'll appear in the alternate version of the basement and there's a door at the very end that leads to a room where you can insert the two items in the left and right plaques and then use the middle one to go back to the normal version of the room. If you inserted the items a passage should open where the boss is.

Blood Haze: Reborn

author=Frostii
@zach where can i find asmodeous? is it at the haunted mansion??


Yes, Mansion of Despair. You'll have to complete it eventually and beat Asmodeus for story reasons so you can't miss it. You can do it as early as chapter 3 but he can be a bit on the hard side at that point.

author=Zachfoss
I finally beat this game, it was really good. A lot of grinding which kinda tick me off at some points. Overall, the story was good! It's a really spooky game. The ending could've been better but I can't wait for blood haze 2 . You should make the bosses easier, they're extremely hard to beat! My favorite part of the game is when the demons killed Catherine because it gave me the goosebumps and it was really sad.

Good job! it's a fun game!


Glad you enjoyed it! I myself don't need to stop and grind in the game anymore cause I know exactly what to bring into each boss battle and of course know what to do, it might be different for you but I'm always here to help out of course ;p

I actually didn't intend to do a sequel but eventually decided to do it anyways, though I'll start working on it after my next project which has nothing to do with this game.
Still a long ways off but it'll help me get better at writing in the mean time at the very least.

Blood Haze: Reborn

author=Frostii
another thing , is the skill black bind used by enemy bosses supposed to be irremovable?? cause i tried the item that removes ailments it did not work, i tried the skill that targets only one hero it did not work then i tried using the skill that affects all heroes, it still cannot be removed... if it is supposed to be irremovable then your team is fcked when the boss casts it on all heroes...


They are limited so you have to choose carefully. I tend to go for items that have special properties over just raw stats since those get replaced while something with special properties can be useful at any time.

author=Frostii
another thing , is the skill black bind used by enemy bosses supposed to be irremovable?? cause i tried the item that removes ailments it did not work, i tried the skill that targets only one hero it did not work then i tried using the skill that affects all heroes, it still cannot be removed... if it is supposed to be irremovable then your team is fcked when the boss casts it on all heroes...


It's not removable, I put in cooldowns for that skill though so there's never a situation where there's more than 1 hero binded since the bosses and enemies that have that skill can't cast it every turn. So long as you have 2 people to be able to heal it's not too much of a threat.

Blood Haze: Reborn

He doesn't have any. Most bosses don't have one in fact, though their minions might and certain mechanics might give certain bosses a weakness.

Anyways, for Chernobog I find there are 2 mandatory skills: Null Fire (the barrier) and Rakukaja/Tarunda (or both of these)
I cast Null Fire every turn so I shut down 50% of the spells Cherno can cast, I just heal when necessary and damage him with whoever can get spells off the best (probably Kaleo). Rakukaja and Tarunda can be stacked up to 4 times but 2-3 stacks is enough and will reduce any damage he will do by about 30% or more.

He can also casts buffs/debuffs himself but I placed 2 chests in the dungeon he's in with Dekaja and Dekunda rocks that you can use to get rid of them if he starts casting them too much.

Alternatively, you could always come back a bit later when you get your 4th party member which makes the fight way easier.

Blood Haze: Reborn

author=Rainen
The furious gladiator's hat says it gives 30sp but it gives none.


Fixed, had the tag as "MaxSP" instead of "MaxMP". The Brutal Gladiator's Hat also had this same problem.

Are items that give % values only supposed to scale off of base stats? It seems like that's what they do.


Base stats only.

author=Frostii
which part of gharos forest leads to castilla's shack? and when will it be available?


You get there from Gharos Forest East, to be more specific the very first map you get to in that part of the forest. I posted a picture on page 4 of the comments which should help you out.

Blood Haze: Reborn

It's not mandatory to open that chest, the clue to open it is written down on the piece of paper/diary next to that chest.

The code is 278 in any case.

Blood Haze: Reborn

about 400-500 on average.

The total CP cost to be able to actually get the skill would be a lot higher than 30K though, since you would need the tier 3 ma-skills as well before you can learn the respective Null skill, then do that for the four other elements.

Total CP cost is 18.6K to get a tier 3 ma-skill. 9K to get that respective Null skill. 27.6K for one element. 138K for all elements + 30K for the null all skill = 168K total to learn it.

so about 320-ish something battles in the final dungeon to get it, that's the same amount of battles you do across the whole game from start to finish give or take ;p