DARKEN'S PROFILE

*blows dust off ancient readme.txt*



Currently working on: The Machine that Breathes https://store.steampowered.com/app/1126210/the_machine_that_BREATHES/ (Please wishlist!)
the machine that BREATHE...
A tunneling machine finds itself injected into a body resembling a human.

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So I hardly go into a shame spiral anymore over Befuddle Quest 7 whenever it is brought up

feel like it's common that every chain game series gets cursed where the last one just never got put together. so there's that at least

Another day where I wish I'd picked a different name

Unity* i hate you

*: the game engine

Boulevard of Broken 2k3 Dreams

RTP is king RTP is life

Boulevard of Broken 2k3 Dreams

catwalk.png

this is nerd shit but the shadows on the upper tiles should be 1 tile higher to align where the shadows would be. the shadows near the lever would potentially be higher as well or whatever unit higher the elevation is from the water https://i.imgur.com/Wy35A62.png

Boulevard of Broken 2k3 Dreams

got 5 minutes of intro done, man cutscenes are so time consuming. Noticed some problems with Easy RPG Player like some midis not playing, or show pictures being scaled differently. Can be fixed with a few workarounds but feels like its 99% there when it comes to converting existing projects as they were.

Can we all just... chill out?

damn straight, its 26 degrees in canada during september what gives

Game Jams and Events - Your Experience

I did my first one back in 2011? I think? I did a local game jam and actually worked directly with other people. This lead into other projects with said people. I've still been doing the annual Global Game Jam at a local site ever since. Internet game jams aren't really the same, and having to interact with people for 48 hours with the same levels of commitment is way different than just some back and forths on discord, idk it's more fun in person. I've done solo online ones a bit later just to learn how to program stuff. But I think the most valuable skill is just FINISHING and knowing how to bookend stuff.

Anyone can pump hours and hours and polish to the 100th degree. It's really not that impressive because of course you're going to have attention to detail when you have hundreds of hours. Copious amounts of time isn't even the greatest of solutions. What's crazier to me is being able to compartmentalize and be like "OK this is what the game actually boils down to" and just cut out the stuff that doesn't really matter. So I recommend actually doing it some time. 1 month or 48 hours isnt really that big of a distraction and it can get you out of a rut sometimes especially if you're learning new things.

I wonder what it's like to have friends?

i have a friend who comes over for nearby ice cream, so having friends just makes you fatter

Boulevard of Broken 2k3 Dreams

author=GreatRedSpirit
It's appropriate the first utility for 2k3 is fixing the damn fonts

e:
For real content, the most I've done is play around with eventing to play around with ship vehicles (now a giant mermaid), inspired by Ozzy's tank vehicle stuff above:
that is sick, are those VIP RPG resources?

i'm making maps based on my memory of the first projects i ever "started"


back before I even knew how switches worked. will probably lead to a terrible game though, but I think I know a way to spin it.