DARKEN'S PROFILE
Darken
3952
*blows dust off ancient readme.txt*
Currently working on: The Machine that Breathes https://store.steampowered.com/app/1126210/the_machine_that_BREATHES/ (Please wishlist!)
Currently working on: The Machine that Breathes https://store.steampowered.com/app/1126210/the_machine_that_BREATHES/ (Please wishlist!)
the machine that BREATHE...
A tunneling machine finds itself injected into a body resembling a human.
A tunneling machine finds itself injected into a body resembling a human.
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Boulevard of Broken 2k3 Dreams
i did a post mortem on my entry https://rpgmaker.net/games/3952/blog/25598/
quick make a slapdash achievement for it
quick make a slapdash achievement for it
[RM2K3] Maniacs Help
Again you'll need to use Targetting, it explains it here: https://www.rmteka.pl/maniacs-patch-wont-bite-you-3-new-features/
Targeting – triggered when some object is taken as a target. I won’t elaborate on what all the Action Indexes mean since there are way too many of them.
User Type and User Index refer the action performer and likewise Target Type and Target refer to the action’s receiver. Action Type determines the type of action, 0 for basic actions and 1 for skills. Action Index determines the Skill Index for Action Type 1, and for basic actions this is what I’ve been able to figure out:
Though I don't think you need to do it in parallel, just in begin battle since it triggers common event when its processing is triggered anyway.
Targeting – triggered when some object is taken as a target. I won’t elaborate on what all the Action Indexes mean since there are way too many of them.
User Type and User Index refer the action performer and likewise Target Type and Target refer to the action’s receiver. Action Type determines the type of action, 0 for basic actions and 1 for skills. Action Index determines the Skill Index for Action Type 1, and for basic actions this is what I’ve been able to figure out:
Though I don't think you need to do it in parallel, just in begin battle since it triggers common event when its processing is triggered anyway.
[RM2K3] Maniacs Help
With maniacs you use Control Battle in a begin battle common event. Inside control battle you set processing to MP/ATK/DEF/MND/AGI Changed you set the common event to what triggers when that happens. Still in Control Battle you then set a series of variables (top one determines where the series of variables start) then inside the selected common event use a conditional branch to check if the stat has changed from the default, probably with a different processing event and a different series of variables using another control battle. Whatever is listed under Value is probably the stat that has been changed. So you display that and whatever other information.
Probably. I say that since I haven't tested it myself but that's where I would start. It's probably easier to just detect what skill (Targeting for processing) is being used and on who anyway if it's just a simple "agi down"
Probably. I say that since I haven't tested it myself but that's where I would start. It's probably easier to just detect what skill (Targeting for processing) is being used and on who anyway if it's just a simple "agi down"
[RM2K3] Maniacs Help
It's not complicated as to why rm2k3 is missing out on features. rm2k3 is literally just built to make final fantasy 4/5 (if barely that) and nothing else. They made a hammer that slams down nails, that's it. Even with DynRPG or Maniacs you really shouldn't go against the grain too much. Maniacs is really nice if you want to save time or just have that one area of inconvenience dealt with. But you're still hammering nails.
easyRPG cannot do battles when paired with Maniacs yet and it looks like the way battles are coded in rm2k3 is a reverse engineering minefield. So it'll probably be awhile. Having said that... I don't know if Linux/Mac users are entirely worth it (though porting to just about anything might be). It's like potentially 1% of your playerbase. EasyRPG is really nice though, mostly due to the rendering and Direct2D wrapper getting rid the screen tearing that even the official Steam release still has. It's a choice of future proofing (sticking with easyRPG only) or future proofing later (Maniacs but then eventually easyRPG figures battles out).
author=kentona
Does anyone know if Maniacs and EasyRPG jive yet? Because I'd hate to convert to maniacs (because it does look very interesting and has features I could probably use to elevate HR remaster, but I don't want to shut out people who were hoping to play this on Macs or Androids :(
easyRPG cannot do battles when paired with Maniacs yet and it looks like the way battles are coded in rm2k3 is a reverse engineering minefield. So it'll probably be awhile. Having said that... I don't know if Linux/Mac users are entirely worth it (though porting to just about anything might be). It's like potentially 1% of your playerbase. EasyRPG is really nice though, mostly due to the rendering and Direct2D wrapper getting rid the screen tearing that even the official Steam release still has. It's a choice of future proofing (sticking with easyRPG only) or future proofing later (Maniacs but then eventually easyRPG figures battles out).
Boulevard of Broken 2k3 Dreams
https://www.youtube.com/@SeraphCircle/videos JosephSeraph has been playing a bunch of the games so technically we'd all get the streamer award if they get through all of them.
Is this site dead? Newcomer.
They Walk Among Us
ok new inspiration, thinking of setting it on Hashima Island dunno if a location counts but I'd like to use the shady history as a pretext.













