DELTREE'S PROFILE

Deltree
doesn't live here anymore
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I Miss the Sunrise

It was over the size limit so I replaced it with a megaupload link; I figured it'd do it automatically. I'll look at it when I have a chance (you can nab it from the web site in the meantime).

I Miss the Sunrise

It should be a greater-than-or-equal-to thing, so if you already had 20 then the next time you get it it will trigger.

Hmm, I can't tell exactly where they should show up. In the next update I will spread them around. It looks like I started off with "tiers" of junk, then abandoned that idea and just started piling everything in, so I might have inadvertently missed that one.

As for part 3:
I didn't want him to be able to spawn seemingly-unlimited bonus items since you can get him so early on. But now that you mention it, I will probably change it to be in line with all the other post-mission reset things.

Episode 3 - Now Available!

To look mildly professional

Episode 3 - Now Available!

Nah, nothing major. I don't think there was anyway. I suppose time will tell on that.

Version 1.06b Available

Yes, it is just "Violet Sands Area" now.

Episode 3 - Testers Wanted!

Stuff noted, thanks! The slider puzzle is supposed to be a binary representation, so I didn't want to make it too easy/obvious.

This DLL File Nonsense

Not yet, tomorrow maybe!

This DLL File Nonsense

Updated. Don't use the 104 file; just change the Game.ini to look for 102 instead. The 104 is the reason those weird boxes show up on the training screen.

The Reconstruction

That's crazy! Were you the person who emailed me? I'll have him try that if not. It's some insanity with RPG Maker, I guess. I started the project in a version a few years ago, and then recompiled (quote unquote) it in a newer one after rebuying RMXP, so there might have been some disconnect there in the DLL file.

EDIT: Looks like you can search it with Google to get the correct file. I will post an uploaded version and update the game itself when I have a chance. Thanks a lot for bringing this to my attention!

Episode 3 - Testers Wanted!

Bug noted! I will also be tweaking a couple merits in the next version.

The fragments are basically meant for OCD collector types, but I might consider enabling them in mission maps (I made a separate function so there was some reason I did it this way but I can't think of it at the moment).