DELTREE'S PROFILE

Deltree
doesn't live here anymore
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Version 1.24 - Minor Update

They should definitely be showing with some frequency now (albeit the same chance as the other kinds).

I'll have to look at the added effect thing. I want to say that when you create it and get the code, the stat bonuses are built in to that weapon. I will have to test to confirm this.

I Miss the Sunrise

The latter might be possible; I'd have to scrutinize how I'm handling the resistance factor and if I can make it work with the added effects. Two resistances will be highly unlikely though, since the crafting interface doesn't have that many slots and I don't want to redesign the whole thing.

The Reconstruction

That was just me (as an example) trying to rationalize (which is a crippling obsession I have), when it's just a mechanic otherwise. Hence "imagination required."

I Miss the Sunrise

Well, part of the strategy is the random chance. Certain enemies have higher RT values and swinging at them carelessly with C-type weapons is risking using up health and AP (which is why it tells the chance to hit before you commit to it). You can use a more accurate weapon, or gradually overcome this with more ZoC or a higher critical chain, or more trust/weapon skill/ACC+ added effects ahead of time.

The number does show up red if accuracy happens to be zero, which is hopefully a not-subtle hint. I could say that if the magic die roll ends up within +/-50 points, it's a glancing blow. Then I just have to worry about if I want critical hits to still count (since that's kind of contradictory) or if criticals should get a base accuracy bonus anyway. Or both!

I Miss the Sunrise

I have considered that, but I don't want to eliminate missing entirely since that's one of the trade-offs of C-Type weapons, and if their graze damage was about the same as a regular A-Type shot for instance, then there wouldn't be any incentive to use anything else. Also, since being out-of-range lowers accuracy, I don't want to trivialize that mechanic.

I've also considered an accuracy boost if you're going to hit a weakness.

I Miss the Sunrise

Hmm, that's probably a limitation of the variables themselves. Did the merit at least trigger correctly?

There is one for taking 500,000 damage in total.

I Miss the Sunrise

:shakefist:

Oh also, the new trivia/character pages look great. I will try to remember to get you those graphics tonight (I was out late last night and then got drunk to watch Terra Nova (which is the only way anyone could watch that show)).

I Miss the Sunrise

Yeah, that's possible now. I'll include that for next time.

Also, you're right, as usual! It looks like the check on her skipped a step for some reason (the thresholds are supposed to be 100/200/250). I will have that fixed for the next major update, as I don't feel ready to push out another 150mb download just yet.

Version 1.23 Now Available!

Yeah I could have but I was pressed for time, plus there are a lot of new graphics and most of the size is in the RGSS anyway so it wouldn't be a huge difference.

I Miss the Sunrise

Edited to remove any potential embarrassment from the eternal well of the internet!

New download is up, but pending - I replaced the old one, and then had a minor panic attack when I thought I had accidentally included an event for debugging so I deleted the download. Turns out I didn't, so it'll be back up soon.