DELTREE'S PROFILE

Deltree
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Episode 3 - Testers Wanted!

Second version of the beta has been added (I dunno if it triggered a notice message). Fixes Kara's personal events, and a bug in the first mission, and a lot of typos. Also adds a new feature to Expert/Masochist difficulty levels. Let me know how it goes!

Episode 3 - Testers Wanted!

Attention tester people: I'm trying to upload now, but it keeps timing out. I will keep at it (hopefully it will be up before tomorrow). Eyes peeled!

Weapon Crafting

There's a bug right now (shocker!!!) where it's not correctly encoding added effects, but that will be fixed in the next version, so after that I'd say go for it.

Episode 3 - Testers Wanted!

Guess I can't compete with radiant AI!

ss_ep3_bonus.jpg

What the deuce, I didn't even finish typing the caption yet!

scr_surface.jpg

Well it's technically still in your space planes, just very low altitude. GOSH SORRY I SAID ANYTHING

(also I am a PS3 fanboy so I didn't get to play Mass Effect until last January and I made it about 15 minutes before I said "this is kind of dumb")

Version 1.24 - Minor Update

Yep, sounds like a limitation of RMVX variables. At least it still triggers!

Version 1.24 - Minor Update

Oh God, Fool was right all along! AAAAAAAAAAAAAAAAAAAAAA

I'll fix that one too. Hah.

Edit:


The bad news is I found the problem and of course it was something stupid. The good news is, congrats, Luke's weapon is now maxed out. All those four-letter names start to blur together after a while.

Version 1.24 - Minor Update

It was one lousy missing equals sign. Sigh.

I don't think this is critical enough to push out a new update, but it will definitely be fixed for next time. As thanks, here's your fixed weapon code:


757JP42D2HAA5FP71H0NM1

Version 1.24 - Minor Update

WELP

Also that's really weird, because I'm looking at the code and it's got handlers for all the possible effects and even adding the text to the description. Can you paste me your code so I can dissect it? Thanks.

I will be revamping part of the crafting process anyway next update (such as making the cost quality-based so later weapons are more valuable and to discourage save scumming.)