DESERTOPA'S PROFILE

Guardian Frontier
An RPG with classic-style gameplay and a non-classic premise, inspired by the history of exploration and colonialism of the 19th century.

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[Poll] What is your favorite Final Fantasy game?

author=Kaempfer
The next I played was FFV, emulated, and it nestled on it to second place.

Were emulators just around way earlier than I thought? A whole bunch of people list emulated games among their first Final Fantasy games in this thread, I didn't even know emulators were a thing before I'd played, what, ten games from this list?

Prequel or Sequel? The answer may depend on YOU!

author=Dyhalto
Desertopa is loitering around. I think he's waiting for some kind of invitation. And if it sounds like it'll be something awesome, I'll pitch in too.


I'm actually working on my own game now, but writing/editing is a pretty fast process for me, so I should have time for side projects. I wouldn't mind reprising my role.

Prequel or Sequel? The answer may depend on YOU!

Personally, I'm still partial to the idea of a sequel which spins off from
the alternate ending where Celes lets Veryl absorb her power and become a god.


I think a prequel would probably be limited by the fact that so many of the key plot points were already revealed in CoT. There's a lot less room for the sort of big surprises CoT featured. I think something along the lines of Corfaisus' idea is good (although personally I prefer to devote full scenes, or at least NPC dialogue, to that sort of plot and backstory development, rather than item interaction.) You can have flashbacks, historical documents, discussions, etc. in a sequel which reveal information from the past, like we did in CoT, and that can be used to cover information which didn't make it into the previous game. That way, the narrative can explore some of the juicier bits from the backstory, without giving away how the plot will develop in advance.

What are you thinking about? (game development edition)

Okay. That sounds like something I should be able to work with, if you want me to help with it.

What are you thinking about? (game development edition)

author=Marrend
Sometimes, I wish I had help with this writing task that is before me in regards to SuikoProject. I dunno, I suppose it's just really tedious task. It's prety obvious that the quality of writing isn't consistent, and I don't know how valuable the results would even be, even if it was consistent.


I might be able to help you out with it. I don't know how big a volume of writing you're talking about, and I'd be juggling it with a couple other projects, but writing/editing is the fastest and easiest part of the game making process for me, so I think I could pick up some more work on that front.

Guardian Frontier

Okay, I've got a new upload up which should fix the problems. The issue with the Guardian Guild office was relatively simple to fix, but the other errors seemed to be caused by some kind of graphical file corruption which occurred during the game's encryption. So far the only fix I've found is to just not encrypt the game file, but this shouldn't be an issue for players who don't care to spoil themselves by poking around in it.

ETA: Subscribers' records will reflect two uploads. The second one is a correction to ensure that the game ends at the intended update endpoint, rather than continuing on to the content which was added after the release.

Guardian Frontier

I'm temporarily restricting the availability of the download until I've resolved this issue, since it also occurs on the other computer I tried testing it on. It's a bit more difficult to implement a fix when I can't force the error on my own computer to see where the source is, but I'll try to have a working replacement up soon.

Guardian Frontier

Okay, I think I've worked out the problem with the guild building, which ought to be easy to fix. I'm not sure what could be causing the issue with the armory, so I'm going to have to try downloading and playtesting the game with a different computer to do some additional troubleshooting. I'd rather take care of all the issues at once rather than update it piecemeal while there are still major bugs in it.

Guardian Frontier

I'm glad to hear you're liking it so far. I'm happy for anyone who's dipped into it so far to let me know what they think. Especially since I'm working on this solo, any sort of feedback helps.

I can't guarantee a perfectly regular schedule for the updates from this point on, since it's going to depend on factors like how open-ended the events and gameplay are at various points, but I'm aiming for frequent content updates from this point forward, probably usually on about the time scale that this last update was made over. The plot of the game is loosely organized into three episodes, as stated in the game info, but I'm not planning to transition at any point to releasing the game in whole-episode chunks. I want to keep the latest state of the game available to players over time.

Edit: Okay, I responded before you edited your post, so I didn't see the issues you were facing the first time around. For any specific spelling or grammar mistakes, feel free to let me know here or by PM. For issues with the game crashing, I'm not sure what's causing that in your gameplay, because the game definitely works during my playtesting, but the first thing I'd want to check on is whether you have the RPMaker VX Ace RTP installed. I would actually expect the game not to run at all for someone who doesn't already have it, since it's not included with the game file, but the beginning maps are built around non-RTP-based tilesets. If you can let me know what sort of error message you're getting, it might help me resolve whatever sort of issue you're having.

[Poll] What is your favorite Final Fantasy game?

The laugh scene I agree makes perfect sense in context. But the English voice acting really was pretty bad; that's one of the only scenes where the awkwardness was actually intentional and appropriate.

Tidus absolutely isn't the most annoying Final Fantasy character, or even close to it. There were scenes with him, and elements of his character writing and motivations, which I thought were legitimately good. And I can respect that the developers tried to do some interesting convention-breaking things with his character (like having a lead protagonist who's not the actual hero of the story, or a protagonist who cries, and not manly tears.) But overall, I feel like they tried a lot of things with his character, and that game in general, which were really just not good ideas. I never really disliked Final Fantasy X as a game, but it was the first Final Fantasy game to undershoot my expectations.

Vaan wasn't necessarily a bad protagonist for a different game, but I do think it was a bad writing decision to make the player-proxy character one of the least significant protagonists to the story. He doesn't even really get all that much character development over the course of the game, because he has so little connection to the main events of the narrative, and his personality generally didn't complement the tone of the plot. Basch was originally intended to be the main character, but Square-Enix balked at having a main protagonist significantly older than the target audience for the game, and Vaan's place in the game really does reflect the fact that he was shoehorned in without originally having been conceived as having any part in the narrative.

author=Housekeeping
I also really enjoyed 5 despite its flaws, and Tactics is really solid, but I'm not the biggest fan of tactical RPGs (mainly because battles take so long and there's not much exploration). Not a huge fan of the other Final Fantasies. 4's okay but it's a product of its time; same with the NES ones. 8 and 10 killed the franchise for me; haven't played anything past 10, but I've seen enough to know they aren't for me. 15 did look kind of interesting, though (and really beautiful graphically).

8 is such a mixed bag for me. I found a lot of elements of the setting really interesting, and I loved the Garden from the beginning as an environment to be thrown into where you just pick up random stuff about the characters and setting by exploring the environment and talking to people. Overall, I still really like the beginning of the game. But the central romance just has so many huge flaws, and I say this as someone with a huge soft spot for video game romances. And the plot became so garbled and nonsensical from around the middle, there's a reason that my favorite review of the game envisions the creative process having taken place in a room where the lead developers were locked together for days in a room with a gas leak.