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Let me introduce myself!
Sorry for the most boring subject title yet! Like Deacon Baptista, I thought I'd introduce myself before this forum closes, too! I'm Desmo360, and RPG Maker XP and SMBX are my preferences. I'm not the best mapper, but I feel I'm progressing with RPG Maker at a fast rate. I love playing and making puzzle games! I joined in late 2008, when I wanted my first game to be played by other people; I didn't want it to go to waste. I was going to ditch you all after uploading my game, but I loved the community! I didn't get the warmest welcome out there, but the people here are great! (Oxymoron, I know)
So come see my games! I've got three and a fourth on the way!
So come see my games! I've got three and a fourth on the way!
Super Luigi World (2018)
Come check out my newest SMBX game. The demo comes out soon!
Here's the link: Super Puzzle World
Here's the link: Super Puzzle World
SMBX: ShortStar's World
author=ShortStar
So people just plug their own games on my game. You should all go to Davenports and plug your game. He's the one with 500+ downloads.
Sorry about that. I needed to advertise somehow! No ones even viewed it yet, and it's been there for a week.
[EVENT] Chain Game - RMN Style!
Is there anymore slots open? I'd love to participate in this! I'd gain experience without the giant weight of completing an entire project!
SMBX: ShortStar's World
World 2 was just two awesome! (Pun intended) Hopefully my next SMBX game will be just as great. The demo comes out soon.
Here's the link: Super Puzzle World
Here's the link: Super Puzzle World
Super RMN Bros. 2
author=darksplif
well maby not! it sucks cause i just joined this site... ow well but if any one wants to take a crack at my world just visit my locker.
I played it and here are my thoughts
Kuppa Trap
Difficulty: 4/5
-First thing: Kuppa is spelled koopa.
-Lots of koopas! I guess that was the point, but maybe there should be a little less in the first level of a game.
-needs a power-up
-that long flat area can't be left empty. Make it shorter or put something there
Kuppa Trap 2
Difficulty: 3/5
-you re-use the same ideas for too long. Shorten it a bit
-The beginning was two fast. Don't try to kill the player in the very first second!
-needs a power-up
Kuppa Mines
Difficulty: 3/5
-Finally! A power-up!
-Good use of moving layers!
-Nice mapping in boss room!
Beginning Level
-A nice touch
-Suggestion: Maybe there could be a toad or something that gives you part of the story line?
World Map
-I don't know if you forgot the water or wasn't ready for it, but the black space on the map is ugly.
-Usually, number signs are only used for castles; not every level.
These weren't a bad for your first try! I would have liked to see Koopa Mines in RMN Bros. 2; it is probably the only one that would have qualified. You should definitely continue this game and join RMN Bros. 3 when it comes out!
Super RMN Bros. 2
What we did horribly on our first games.
My first game was packed full with default battles and really bad story line. Throughout the whole game, you were trying to save a princess, but you kept accidentily teleporting to different parts of the world where you fought all the default RPGXP battles. It was a tragically epic fail...














