ELEMENTS'S PROFILE
Oh hi there.
I'm involved in many things.
I'm involved in many things.
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FF Forum RPG - Party B
"If you two manage to buy me some time, I may be able to get us out of this."
I'll charge up another turn, while EvilEagles and Locke defend.
I'll charge up another turn, while EvilEagles and Locke defend.
What happens when you share your favourite games with people?
NoirPreview07.png
How come people don't explain their features? They just..
How come people don't explain their features?
I guess It seems a bit redundant,mainly when they take the average user's POV too much into account.
I mean sure, if you want to go through the trouble of writing your life story regarding how you ended/came up with X feature, all the influences and the sum of experiences which lead to that moment, that's fine, but it feels more like a...
Cool story bro.
Kind of thing, specially for the average reader.
Mainly when it comes to them clicking your game's profile and giving it the 10 seconds glance. i.e skimming through text, going straight for the screenshots, and deciding to download it or move on.
So yeah I think that's why some people don't bother.
That, and it doesn't even cross the mind of most others to do so (Be it lack of vision, experience,lack of whatever, you name it).
I really don't think it's a "Should always do it" or "Shouldn't do it" kind of thing. Ideally, I guess developers should, but there's just way too many variables for this kind of stuff.(And whether some of them are marks of a good/bad dev, while directly connected to the matter, it is unrelated to my point, so I won't drift into that).
Personally I would do it, I mean, who doesn't want to generate some interest in their features, specially when they bothered to think outside the box?
Even if they're treated as random facts, explaining how the concept of "X" feature came to be, is fun for me write about, and someone might find it interesting.
But yeah. I can also see why many don't do it.lol.
I guess It seems a bit redundant,mainly when they take the average user's POV too much into account.
I mean sure, if you want to go through the trouble of writing your life story regarding how you ended/came up with X feature, all the influences and the sum of experiences which lead to that moment, that's fine, but it feels more like a...
Cool story bro.
Kind of thing, specially for the average reader.
Mainly when it comes to them clicking your game's profile and giving it the 10 seconds glance. i.e skimming through text, going straight for the screenshots, and deciding to download it or move on.
So yeah I think that's why some people don't bother.
That, and it doesn't even cross the mind of most others to do so (Be it lack of vision, experience,lack of whatever, you name it).
I really don't think it's a "Should always do it" or "Shouldn't do it" kind of thing. Ideally, I guess developers should, but there's just way too many variables for this kind of stuff.(And whether some of them are marks of a good/bad dev, while directly connected to the matter, it is unrelated to my point, so I won't drift into that).
Personally I would do it, I mean, who doesn't want to generate some interest in their features, specially when they bothered to think outside the box?
Even if they're treated as random facts, explaining how the concept of "X" feature came to be, is fun for me write about, and someone might find it interesting.
But yeah. I can also see why many don't do it.lol.
What is your biggest question in life?
FF Forum RPG - Party B
FF Forum RPG - Party B
Take Down: Infinity Shift ~Forum RPG~
[Poll] Internet Browser of Choice
Right now I'm not really pleased with any of the "popular"options available(Chrome/Firefox). To the point where I feel I might as well go try out Internet Explorer 9.
Then again this makes me realize it's probably about time I give Opera a chance.
Then again this makes me realize it's probably about time I give Opera a chance.














