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Content creation (artistic)
Here is a first playable version of my WingGirl-project.
It's designed for "Clean Mode = ON".
Finishing the main route with Clean Mode off might be possible, but maybe there is not enough time (if you have to deal with Miki and the others).
It's designed for "Clean Mode = ON".
Finishing the main route with Clean Mode off might be possible, but maybe there is not enough time (if you have to deal with Miki and the others).
Content creation (technical)
@RukasuWYZ: I am aware that this should not have happened.
Sometimes I trigger errors like that by editing my own stuff while playing - normally I'd do this only if I am correcting errors in my own code ... but I can say that I didn't.
Sometimes I trigger errors like that by editing my own stuff while playing - normally I'd do this only if I am correcting errors in my own code ... but I can say that I didn't.
Content creation (technical)
author=RukasuWYZ
Also, can I just ask which character is your favourite? I personally love Miyuki, which is why she has such a big file compared to the others, but I'd be interested to hear someone else's opinion about why they like, say Ayumi's character.
Well - I played your girls just once yet. And I saw her only once or twice before someone just out-of-the-blue tells me that she is gone for ever ...
Don't ask me how I triggered that.
(Looking at the your code it should not have been possible. Maybe I should use one copy of the game just for playing and another one for development ...)
Content creation (technical)
author=RukasuWYZIf you have exactly to paths to differciate you should do be able to use something like:
About the Bugs:
Yuka Error
The whole point was that you HAD to fit one of them, Since B was if you had Yuka between Dislike and Neutral and A was if Per 30 or Yuka like - does this not work?
IS = 9 is meant to be ID = 93 but I didn't realise I hadn't changed it!
chatterchatterchatter
A: PERSONALITY 30 OR 93 LIKE
here comes what happens if she does not like him
and so on
and on
BRANCH A
ID =93
Hey! you know what! I like you and your personality rating.
author=RukasuWYZLOCK does not prevent dates - it just prevents changing the STATE. You can even get her AFFECTION UP or DOWN as you like. She just does not change from ... say LIKE to LOVE no matter how nice you are to her.
Does lock prevent all meetings dates with her? If so I'll do that instead!
The only two ways I know to prevent DATING is to either not give out her phone number or to write a REPEATABLE PHONE STORY with PRIORITY = High.
Oh - and of course you could write REPEATABLE DATING stories (with PRIORITY = High) that turn these dates into something less inappropriate. Nothing to say against going to the beach with your little sister ... or show her some plants in the Greenhouse.
On the other hand: you can customize the texts shown for each action possible in a date ... maybe that's enough to turn even a goodnight kiss into something "brotherly"?
(Hmm - according to Mr. Helpfile ... the maximum AFFECTION in STATE=FRIENDLY should be 349 ... a fresh confidence boots yields up to 150 ... and even for successfully trying to embrace her you'll need 500 - so it should be save anyways. The player might be able to TRY to kiss her, but she could just say something like "Hey! I am your sis, remember?")
Walking her home is completely approriate ... holding hands ... well ... should be OK.
Content creation (artistic)
author=RukasuWYZ
Uploaded an INCOMPLETE version of INN to my locker - if anyone wants to tru
I took a short look at INN - see my comments in the technical thread.
Content creation (technical)
I took a look at
"INN" by RukasuWYZ.
There's strange bug in STORY 3 of Yuka_Shogowa.txt
The game offers this as choices to the player ... you probably should have added something between "B: 9 DISLIKE ..." and "BRANCH A"
(If it's ment to be a conditional branch there should be the possibility of NOT hitting the condition ...)
By the way: the "9 DISLIKE" is always true since no char can drop lower then DISLIKE.
Another thing: there is no girl with ID = 9 in either game_profiles nor nanako_profiles
(You should be carefull with Chihiro ... there is an option "ask for date" in the phone call dialog ...)
It seems like you want to keep her at FRIENDLY ....
This story get's randomly called - so there is no waranty that you don't get her to LIKE or more probably UNFRIENDLY. And since there is no PLACE and no text involed it just flashes up and immediatly closes again, which looks weird.
An easier - and cleaner - way to keep her at FRIEDNLY would be by simply using the LOCK command in one of her other stories.
"INN" by RukasuWYZ.
There's strange bug in STORY 3 of Yuka_Shogowa.txt
Why would we help a freak like you?
A: PERSONALITY 30 OR 9 LIKE
B: 9 DISLIKE BUT NOT 9 LIKE
BRANCH A
The game offers this as choices to the player ... you probably should have added something between "B: 9 DISLIKE ..." and "BRANCH A"
(If it's ment to be a conditional branch there should be the possibility of NOT hitting the condition ...)
By the way: the "9 DISLIKE" is always true since no char can drop lower then DISLIKE.
Another thing: there is no girl with ID = 9 in either game_profiles nor nanako_profiles
(You should be carefull with Chihiro ... there is an option "ask for date" in the phone call dialog ...)
It seems like you want to keep her at FRIENDLY ....
STORY 6
REPEATABLE = YES
ID = 95
STATE = FRIENDLY
An easier - and cleaner - way to keep her at FRIEDNLY would be by simply using the LOCK command in one of her other stories.
Content creation (technical)
Yeah - I know the answer ...
Some note to the ZOOM command and how tachies seemed to be displayed on screen:
If you have more then one tachie on-screen and ZOOM the one that's taking CENTER stage she will be clipped by the any non-ZOOMed tachie to her left or her right.
(In other words: ZOOM makes her *bigger* not moves her closer to the player)
Finished content
Here is my first project:
Story/Motivation: there are some nice interactions between the player and two or more girls in the "built-in" content. I wanted more of this. So I created it myself.
There are two continuations of existing side story lines (Riho+Shihoko and Tsubasa+Shihoko) and one new story line about Riho+Tsubasa.
You can download it here.
Content: Stories, one backround picture
Requires: clean mode off
Credits: I used (and slightly edited) "CG Naoko cleans Kazuki closet.jpg" from the SOSC baground pack published here.

Story/Motivation: there are some nice interactions between the player and two or more girls in the "built-in" content. I wanted more of this. So I created it myself.
There are two continuations of existing side story lines (Riho+Shihoko and Tsubasa+Shihoko) and one new story line about Riho+Tsubasa.
You can download it here.
Content: Stories, one backround picture
Requires: clean mode off
Credits: I used (and slightly edited) "CG Naoko cleans Kazuki closet.jpg" from the SOSC baground pack published here.
Content creation (artistic)
author=Marrend
...Garage, can't you just... say it's complete, and post in the Finished Content page? I'm the absolute last person to talk about self-confidence (I'm sure Dozen can agree with this assessment), but, it's a little sad at hearing "if it's deemed worth of being published under Finished Content" a second time.
Or, I could be way the hell over-reacting. Seems possible.
Hey - I don't know the rules of this place by heart ;)
So - basically - if I decide it's done, then I am the one to move it to "finished content"? K - I'll be on it.
Somehow I assumed it would have to be approved or something ...
Content creation (artistic)
OK. Since I got no bug reports yet (for over two weeks) and I consider it finished anways: here is my official release of multiending_v1.zip.
If It's deemed worth of being published under "finished content" please use this image as a teaser:
Content: Stories, one backround
Requires: clean mode off
Credits: I used (and slightly edited) "CG Naoko cleans Kazuki closet.jpg" from the SOSC baground pack published in this thread.
If It's deemed worth of being published under "finished content" please use this image as a teaser:

Content: Stories, one backround
Requires: clean mode off
Credits: I used (and slightly edited) "CG Naoko cleans Kazuki closet.jpg" from the SOSC baground pack published in this thread.













