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Hi! I have something interesting to say if you click here... :P
Double Standards
Oh man, is this issue old. I don't really care if a game uses rips and such because I don't see our rm games having much financial impact on the games we rip from. I have bought most of these games at some point in the past. It's kinda fun as a means to tell a story. Thing is though, this is hypocritical. If an rm game maker took the time to make all original content, I would defend this stance against theft. But if you have rips in your game at all, may NO ONE defend you once someone steals from your game folder. You felt it was alright to appropriate resources so don't think its different when someone does the same to you. Being that person is the worst of three evils.
AFTERMATH VX - Version 0.4
When I saw this I was like whatever happened to Asiyla, then I used the video link to find your new channel. Anyway, this project looks great in it's own right. I desubbed your old channel and joined the new. Man your videos are fun.
No save marathon game. Good or bad idea?
Nothing good comes of not being able to continue around where you left off; It's hard to argue anything in its favor. It's funny how this is your idea because your game is so "short". A 10 hour game is longer than most anything you can find on this site.
The only 20+ hour (rm)rpg I thought was any good is Three The Hard Way. Had to get past the first half hour to appreciate it though.
The only 20+ hour (rm)rpg I thought was any good is Three The Hard Way. Had to get past the first half hour to appreciate it though.
The Welp Advice Corner
author=GreatRedSpirit
Call it Mobius:v
Not half bad!
Edit: Resolved. Ribbon and all its variants are nixed. Glad to help anyone else who has their own question.
The Welp Advice Corner
So I really am not sure what to think about renaming my game's world to Ribbon. I came up with it to suggest the physical properties of the world. It's not round, not square, not necessarily flat. Rather it streams out from a point of origin like a streaming ribbon blowing in the wind. I thought it would make the better name because it is rather unique as far as naming worlds goes. Then I begin to think its too unique and experimental, and maybe it doesn't sound natural when my npcs refer to it.
"You must........., only then can you get to Ribbon"
"I need to go to Ribbon and find..."
The previous name for the world is Exodus, suggesting this world is a type of escape. Using this, it feels a bit less creative, like I am pulling a conventional fantasy word out of a hat. Anyway which name is better? I ask because, though its a little thing, I worry my second choice might be something that makes my game feel a little awkward.
"You must........., only then can you get to Ribbon"
"I need to go to Ribbon and find..."
The previous name for the world is Exodus, suggesting this world is a type of escape. Using this, it feels a bit less creative, like I am pulling a conventional fantasy word out of a hat. Anyway which name is better? I ask because, though its a little thing, I worry my second choice might be something that makes my game feel a little awkward.
The trailer is out!
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The Welp Advice Corner
I thought this forum could use a a catch-all thread for things you really would not make a topic or a blog for. Maybe you just would like to know how to do something where one simple answer would suffice. Maybe you have to choose between two ideas in your design, but its a little thing thats a matter of taste and you would like to see what will go over better. Basically for the minor details of things; to ask a simple question and get a simple answer. The idea of the topic is not to generate discussions or debates, only to offer your know how and opinions about a question being asked. I would think of it as something similar to talking to a friend live on instant messenger and asking "hey, do you like this" or "Is it a good idea if I..." but a little more impartial. I have had talks with people on messenger that made me design my game better because they helped me see a lot of ideas I should nix, and reinforced what were the better parts of my design.













