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Set Discrepancy
I just completed the teaser and I must say, nice work! I was not fond of the turn-based style at first but I got used to it. What I liked the most though is how much replay value there is and how every play-through is unique. I hope that you complete this game.
T
Shepherd's Call: Revenge of the Genie
Shepherd's Call: Revenge of the Genie Review
Shepherd's Call: Revenge of the Genie Review
Glitch
3D Mechgame Engine
Lexico
This game changes my windows vista theme and for some reason it is the only game that runs sluggishly on my pc (both versions). It sounds like a neat game though.
Glitch Review
I would first like to suggest actually completing the game before reviewing it, it is a fairly short game and someone even said it was easy. If you only experience half of this short game, it is hard to judge the whole concept I believe. I know very well how you like to stop what you start, your game listing is evident of that.
Most games made with the RPG Makers are mostly role-playing games that are either filled with default or 8-bit graphics, half of the game is going through pointless dialogue, and it is the same old game just made by various people (mostly kids). I wanted to try to create something unique and something that the RPG Maker community has seen very little of if at all. A game with a futuristic feel to it, unique graphics, without much dialogue, and that is a puzzle game and not the typical RPG. I know a portion of the community here enjoys their old 8-bit style RPG's where they mindlessly go through a dungeon but I wanted to rebel against that and create something that I actually enjoy and something fresh that I knew other people would enjoy as well so I came up with this simple game. The game does involve actually thinking, especially in later levels. There are no hints but that's where intuition and intelligence comes into play. This is definitely not a game for everyone, especially if they have little patience or don't enjoy puzzles.
I made this game out of fun in my spare time in a short period of time. I hope it inspires other people to use unique scripts in their games and test the limits of what is possible with their imaginations and the programs they use to make it happen.
Most games made with the RPG Makers are mostly role-playing games that are either filled with default or 8-bit graphics, half of the game is going through pointless dialogue, and it is the same old game just made by various people (mostly kids). I wanted to try to create something unique and something that the RPG Maker community has seen very little of if at all. A game with a futuristic feel to it, unique graphics, without much dialogue, and that is a puzzle game and not the typical RPG. I know a portion of the community here enjoys their old 8-bit style RPG's where they mindlessly go through a dungeon but I wanted to rebel against that and create something that I actually enjoy and something fresh that I knew other people would enjoy as well so I came up with this simple game. The game does involve actually thinking, especially in later levels. There are no hints but that's where intuition and intelligence comes into play. This is definitely not a game for everyone, especially if they have little patience or don't enjoy puzzles.
I made this game out of fun in my spare time in a short period of time. I hope it inspires other people to use unique scripts in their games and test the limits of what is possible with their imaginations and the programs they use to make it happen.