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Kaliesto
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You know I have something to say right now, and I have tried to be friendly on here
It seems like whenever I start a topic, someone has to give me the elitist attitude and have some snide comment towards me and usually 100% of the time I never do anything wrong on here hence I never post much on here. Just what is with you all exactly?
I really try to be friendly, I really do. I figured this place wasn't so hostile hence why I joined, but I can see people have some kind of agenda against me for whatever that reason is. You know I may not be so well versed in RPG-maker, but I at least share the passion for the games here like anybody.
You know all this bull didn't start to happen till someone on here was being punked a couple years back, I didn't figure for this community to have a darkside, but it apparently it does.
I apologize if this unbecoming of me, but if you got a problem with me, how about this, ignore me. That is all you have to do.
I really try to be friendly, I really do. I figured this place wasn't so hostile hence why I joined, but I can see people have some kind of agenda against me for whatever that reason is. You know I may not be so well versed in RPG-maker, but I at least share the passion for the games here like anybody.
You know all this bull didn't start to happen till someone on here was being punked a couple years back, I didn't figure for this community to have a darkside, but it apparently it does.
I apologize if this unbecoming of me, but if you got a problem with me, how about this, ignore me. That is all you have to do.
Chrono Trigger: Prelude to a Dream
Concerning Chrono Trigger: Prelude to a Dream
I had a chance to talk to Lance on Facebook, and he told me the project has been canceled, I figured I let anyone know that has been waiting for it, but he doesn't know the status of the other game Chrono Shift at the moment, so it's safe to assume it might still be in development.
Should we follow Shining the Holy Ark as a new game-design concept?
Well I know it's not really new, but I mean new for the RPG-maker community unless someone out there has attempted this already:
https://www.youtube.com/watch?v=pvGe6EA_tNM
I always thought this kind of format would be a fun thing to do, plus it could give more freedom to artists to actually design monsters and characters without having to break their backs to do so. I think this kind of graphics is called Paper-dolls or some illusion to 3D, but not sure. It could be true 3D, but it's hard for to tell the difference with that specific game.
What do you all think?
https://www.youtube.com/watch?v=pvGe6EA_tNM
I always thought this kind of format would be a fun thing to do, plus it could give more freedom to artists to actually design monsters and characters without having to break their backs to do so. I think this kind of graphics is called Paper-dolls or some illusion to 3D, but not sure. It could be true 3D, but it's hard for to tell the difference with that specific game.
What do you all think?
Designing characters graphic boom!
I noticed lately more and more rpg maker creators are starting to design their own characters lately, it's refreshing to see this to be honest.
Ill Will
After playing so far in this game at the moment, I just have to say WOW, I have never been so immersed into a RPG maker story in a very long time, you sir gain kudos for that, I highly recommend this game despite it's minor flaws so far.
~ alter perfect ~
How much do y'all like midi?
Averting level grinding
Averting level grinding
Well if your looking for ideas to avoid level grinding boredom, I would implement them into anything of your choice:
Side-Quests
Bounty hunting (Arc the lad anyone)?
Monster-hunting (The FFXII idea was awesome)
Treasure-hunts
Arena Battles
Rare Monster Encounters (like the cactaurs in FF that give good stuff)
Secret Dungeons (I mean real secrets, not out of the open secrets, secrets that have to be triggered and then search for).
That's the only things I can think of at the moment.
If you need more inspiration, I recommend the Baldur's Gate Series of handling of such situations to have the game be fun. Yes their lvling system is DnD based, but just giving ideas how they handled exp. points.
Side-Quests
Bounty hunting (Arc the lad anyone)?
Monster-hunting (The FFXII idea was awesome)
Treasure-hunts
Arena Battles
Rare Monster Encounters (like the cactaurs in FF that give good stuff)
Secret Dungeons (I mean real secrets, not out of the open secrets, secrets that have to be triggered and then search for).
That's the only things I can think of at the moment.
If you need more inspiration, I recommend the Baldur's Gate Series of handling of such situations to have the game be fun. Yes their lvling system is DnD based, but just giving ideas how they handled exp. points.













