KOOPAKUSH'S PROFILE
KoopaKush
3024
Avid video game developer
Fiend for RPG and Horror games
Drummer in a Death Metal Band
Lakria Legends
Become one with Fate, or forge your own destiny. When a planet is on the brink of extinction, will you become its savior, or its downfall?
Become one with Fate, or forge your own destiny. When a planet is on the brink of extinction, will you become its savior, or its downfall?
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Library.png
author=KaempferTook your advice and made the changes just now, the floors do seem a lot smoother now, I guess some depth to the tiles looked alright at one point, but this is an improvement :)
Please get rid of the lower floor areas. They make no sense. Nobody on any planet would build tripping hazards into the floor. Also, use ctrl+click to make that autotile water in the bottom left look like the ceiling is overlapping it, and you're good! A good map, otherwise! If the tips are worthwhile (ie not "use fire on ice types" that everyone knows) then it's a cool idea!
Lakria Legends
author=EliminatorThere is a room in the Arman Ruins where you need to cut the vines down to enter through it, inside that room there are loads of those vines among the walls. There is a hidden door in that room and it leads to a chest with a package of bombs! :)
So I'm having trouble progressing through the forest dungeon, apparently I need bombs to blow up some walls/rocks, but I don't have any left. I completed the sidequest where you find the four soldiers, and the red soldier that gave me the bombs originally is now gone. I've run around all over looking for more, still can't find them. Am I missing something?
Library.png
author=DyhaltoLol yeah, they should just keep it chill like that guy on the left lol
All those little deeper spaces in the ground... I can just imagine all the tripping and scattered books going on.
Lyia Village(Starting Area) Playthrough
author=rhb84Thank you! Hm, there has been a lot of progress going for this game so far, many bits of the story have been delayed because I've recently been adding a lot of new mechanics and features to the game.
Cool. Seems like you're pretty close to being finished for the screens as well. About how far off do you think you are from the end?
I want there to be a constant feel of something to do in the game before it runs out of its flavor! I can give a rough estimate of at least April-May before the final full game is released.
Party Selection System
author=DyhaltoHm, I can see how icons for the Element types would really be efficient. I should probably add those to the pictures and maybe a name plate as well!
I can see having to read their details every time a player wants to change it up getting old fast. You should dump Name and Birthplace (these should be revealed via alternate methods anyway) and use icons atop or below their portraits to indicate their attributes.
ejcustomnamemenu.png
Oh man, I can imagine how that's been going. But the result definitely shows it's well worth it! EJ actually inspired me to add some innovating and aesthetic changes to some new and already implemented features in the program!
ejcustomnamemenu.png
Clean and crisp, awesome buddy! Did you manage to get rid of that feature rm2k3 has where it deletes two characters instead of one?
Fey
Just to clarify on this, it is some sort of bug related to rm2k3's engine. I remember this happening to me sometimes during test plays, though it wasn't too frequent. This is remedied for me by restarting my computer, though if the problem persists even after, it might be the save file?
Party_System_Updated.png
I see, you know that does make more sense actually and would allow more input for some informational text on the window. I shall get rid of the second facesets and perhaps edit the other face selections! Thanks for the comments!













