LARGE'S PROFILE
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Boat problem when LOAD GAME
+++ DynRPG - The RM2k3 Plugin SDK +++
It's not faster, it just GOES to the hero. Before, just by having the "Move Towards Hero" command, was not enough, since any obstacle would just get the event stuck (Like it's seen on the first portion of the video).
However, when the plugin is used, there should be a delay, an after-attack delay that would let the hero move away; otherwise, you have the situation on the video where the snake repeatedly and easily chomps down on Jill.
However, when the plugin is used, there should be a delay, an after-attack delay that would let the hero move away; otherwise, you have the situation on the video where the snake repeatedly and easily chomps down on Jill.
The Screenshot Topic Returns
Using complete pictures as area map tiles
+++ DynRPG - The RM2k3 Plugin SDK +++
+++ DynRPG - The RM2k3 Plugin SDK +++
I am, literally, stopping progress on my project so that I can add your plugin. :P
It really sounds awesome.
It really sounds awesome.
The Screenshot Topic Returns
Java Executable Jar problem
I don't have much experience, but Eclipse is a pain in the butt in my opinion. Anyway, it may be a conflict of packages. Have you tried NetBeans?
The Screenshot Topic Returns
You might want to change the palette and have it consist on blue, gray tones. Maybe add a fog. And yeah, healthy looking trees and vegetation do not give an impression of hard, cold, desolate.













