LETSFILMSOMETHING'S PROFILE

Iris Island
An enjoyable experience gathering/quest completing, light-RPG. (Version 1.8)

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Prelude

Enjoying the game. Very strange and unique. I like it!

Reviewing for Dummies

Very informative. Thank you.

Iris Island

@Sentimental_Raven

Thank you. :D

Iris Island

@dustfinger

Did you activate the lever? Use that to open the door and then again to close it and ride up.

Iris Island

Iris Island

@dustfinger

Oh! I'm sorry. Look to the right of the elevator. You should be able to see a hole in the wall, directly above some little rocks. I will post a screenshot for you when I get home.

Iris Island

@dustfinger

Sorry for the confusion with the shortcut. Glad you found it. :D

If you need help with anything else, let me know.

What are your Pros and Cons?

Use the 'A' key to jump. Some gaps will require that you use the arrow key in its direction as well to jump.

You don't have to restart. If you fall down the first jump, Walk over to the left, up the stairs. There is a rock-roof tile in between two ground tiles. Press forwards against it and press 'A' key.

If you fall down the second hole, walk up to the edge of the short cliff, into the middle, where the ground is partially dug into. Then press down and 'A'.

Yeah, the shortcut is that hole in the wall, next to the elevator. Just stand in front of it, with the upper arrow key pressed, and then press 'A'. Your character will jump up into the hole.

Hope that helps. Sorry for the confusion.

Iris Island

@Liberty

Thank you very much! Yeah, I should have put a lot more work into the characters personalities. Kind of went short on that.

I hope the SP bar isn't too in the way. I tried to balance it a little to give people a good distance. Wanted to add a little something different in the game by having it.

I like that idea; Catching butterflies for Garvik would have been hilarious. (Him having a soft spot for butterflies.) lol.

Thank you very much for all the information. Looking forward to the review!

Iris Island

@psy_wombats

I've actually taken a lot of influence from runescape into this project, as you can probably tell. Spent a lot of time on RS's island. Haha.