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LIGHTNINGLORD2'S PROFILE

The site owner spouts white supremacist garbage and the mods react to my concerns by laughing at me. I'm not going to put up with a toxic community like this anymore.

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bossroomwarning.png

The large open hall in front is a much bigger giveaway for a boss.

Direvil Darkfort

author=LockeZ
Bloodlatch totally does work. It's not a LOT of healing unless Bennet happens to heal the person you latched, but the main effect is that every time Leon uses Radiance, Anathema gets healed along with all of the enemies. This helps her store up enough HP to use Transfusion on your other party members.

Blood Suck, on the other hand, was totally bugged. Oops.


I guess that's the difference between a skill that does nothing and one that only appears to do nothing. Blood Suck was alright for just the drain effect, though.

Direvil Darkfort

author=CashmereCat
Is it pronounced "Dire evil" or "durr-evvel"?


I think it's "Die-Reevel"

Direvil Darkfort

I enjoyed the greater amount of uniqueness in LockeZ's game - it was strategic the whole time instead of just buffing + bashing (Leon let me attack and heal in the same action) and also has interesting normal battles - Craze's feel like filler as there's no incentive to fight them and anything other than the kids battle is really easy.

The only real thing that bothers me about LockeZ's game is that some of the skills aren't very useful - Evil Blast is very weak, Bloodlatch didn't feel like it was doing a thing (I might just missed the healing effect) and Burn Everything is overcosted.

#TeamLockeZ

Direvil Darkfort

author=Craze
LightningLord2
This game makes me hope there'll be more Duel games in the future.
One of my hopes by doing this was that this would become a thing. They can't always be backed by makerscore like this one (gasp!), but this "mirror match" duel turned out to be pretty fun!


I once saw something comparable in WC3 - a "cinematic duel" where combatants would animate attacks against the model of the other player and a judge would decide how much damage (to 1k HP) the attack deals based on how much he likes it. Technical faults (such as forgetting to remove added units or doing actual damage to the target unit) would damage the user. Furthermore, combatants could decide to use heals (following the rules of attacks) or to use defensive techniques to block an attack (which reduces damage and causes retaliation damage if the migitation exceeds damage taken). First one to 0 HP loses.

Direvil Darkfort

This game makes me hope there'll be more Duel games in the future.

PSA: LockeZ is a piece of EVIL and disturbing TRASH

Couldn't we have voted in categories? Better Writing / Better Battles / Better Characters would've been nice.

PSA: LockeZ is a piece of EVIL and disturbing TRASH

This is more exciting than a fight between Goku and Superman...

LockeZ designs boss battles for you

EDIT: I didn't get my game on this site, but I at least want to tell about the final (aka second) boss I made - feels like being a third grader turning in his homework >_>

Party:

The characters take 50% more damage from their weakness and 50% less from their resistance (Fire>Wind>Earth>Water>Fire) and are immune to their own element.

Shanda - she uses wind magic, can reflect magic (like Makarakarn) and her limit break buffs all stats of the party. High MP and Speed

Kallindra - she uses fire magic, boosts offense. Limit break is a recharge turn move that hits all enemies for x4 magic damage. High Offenses

Azura - she uses water magic, can heal HP and status and has a water magic skill that stuns half the time. Limit break is a group heal that cures debuffs. Balanced Stats

Flauros - she uses earth magic, can buff defenses and raise her own target rate. Limit Break hits a single target for x5 physical damage and stuns. High Durability

(I use the default battle system)

Julie

HP: Enough to last about 7 turns of nonstop attacking.

Skills: (Flauros takes notably less damage due to higher stamina)
Attack Medium damage with no effect.

Antimagic Storm Only usable on odd-numbered turns. Does about 50% HP damage neutrally and seals.

Thunderstorm, Flame Wave, Frost Nova Rotates between them. Uses the first at the second turn and picks the next one after 5 more turns. Does enough to damage to one-shot if MDF is low or the character lacks a resistance item. Changes Julie to Thunder/Fire/Ice form.

Thunder Form gives more speed, resists lightning and physical and is weak to earth.
Antimagic Storm, Power Drain and Element Explosion become Lightning element.
Fire Form boosts magic attack, resists fire and wind and is weak to water.
Antimagic Storm, Power Drain and Element Explosion become Fire element.
Ice Form boosts magic defense, resists water and ice and is weak to fire.
Antimagic Storm, Power Drain and Element Explosion become Ice element.

Power Drain Drains a lot of MP from a target and greatly debuffs offenses. Followed up by Element Explosion. Only used at 50% HP or lower.

Element Explosion Easily oneshots the party if not resisted or guarded. Can make Julie skip her form change.

Addendum: I decided not to use scripts for the project, so I did the best I could with the default stuff.

PSA: LockeZ is a piece of EVIL and disturbing TRASH

author=bulmabriefs144
author=nhubi
author=bulmabriefs144
Wait, but if Never Silent joins, there will be 7 on LockeZ's team and 6 on Craze's. As Oracle of Tao, Ambrosia cannot allow this to happen. Therefore, bulma is booted from TeamLockeZ until Craze's has more, then immediately rejoins leaving again if there's too many.
You have no concept of loyalty bulma.
I never joined Craze. I simply couldn't stick around a team if it had an unfair advantage.

In order to prove that LockeZ is really the best, he must fight on equal terms with his opponent.


In that case, no one may help either one of them - they'll have to fight on their own.