MAGI'S PROFILE
projects looking forward to in 2024:
#1: delatrune: snow cone maker starring Noelle feat lil bird lee!
#2: the end of video games: directors cut
#1: delatrune: snow cone maker starring Noelle feat lil bird lee!
#2: the end of video games: directors cut
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The Screenshot Topic Returns
author=Yellow Magic
Damnable Europeans. Making the rest of us look like chumps.
If the English RM community was less in the habit of celebrating mediocrity I guarantee each person in this thread would have no need for envy.
POJ2__Screenshot_42.png
I'm Back
Random Art Topic
Reavers
If there is one thing that default RTP graphics definitely screams it is "Firefly"
If this is a side-scroller, why are all of your screenshots top-down perspective?
Aim to misbehave when you take control of the cast of Joss Whedon's Firefly in this brutal side-scrolling adventure.
If this is a side-scroller, why are all of your screenshots top-down perspective?
Forever's End
Alex Unleashed - Short
Interesting use of the battle system, it's kind of fresh and unique. Though I feel tying it to Alex and RTP is limiting its appeal
Machine Down
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author=Sailerius
Why is it so terrible to steal resources from RM games when it's perfectly okay to steal from big-name games? Theft is theft and this double standard is ridiculous.
Both are reprehensible to a degree, but ripped graphics predominantly have their roots in games over 15 years old. Aside from the companies having made the majority of all profits they will ever make, they have the bonus of brand and image recognition. Most people will look at "Legion Saga 2" and recognize Ramshalle (or whatever it was called) as the iconic Narshe tileset.
In addition, these long-deceased titles can actually enjoy a resurgence in old art by somebody else using "Mana Holy Land.png". Whether or not you have reservations about that is aside from the point though, as art in the past has traditionally found ways to re-use forgotten material such as Marcel Duchamp's "readymades" or collage in modern pop-art. I choose those two specifically because I feel they symbolize the issue of "ripped" graphics. Duchamp pretty much just dug old trash out of a dump and presented it as art without changes, while collage art is a mish-mesh of ideas much like edited tile rips.
I don't think even Indie games should be completely immune if we're to consider the latter. However, one should use discretion and good judgment on this issue. The indie presence is a stone's throw away compared to faceless corporations. They are your peers, your muse next door, and most importantly your most outspoken critics. The independent community is small and if you do something like take the graphics from another person, word travels fast.
Unfortunately that's only among the community and not the consumer. There is literally no barrier of logic that will preserve graphics from "The Violinist of the Sleeping City" as iconic, particularly when another project such as "Gokku Son Quest IV" decides to use its tilesets not even a single month after the game's release. The image recognition is absent here and it cheapens the experience for the small indie title that put forth limited monetary resources to squeeze out its tiles and sprites. To say this issue carries the same gravity and perpetuates a double standard for commercial and independent developers is really at its heart short-sighted folly.
I guess even with all those Misao's a wimp is still a wimp, huh. - Da gratt mido
i should have killed rmn in the womb. - the late great wip
why are you so fucking stupid. jesus christ you are so dumb i cannot believe how fucking stupid y7ou are holy shit - me














