MARKUST'S PROFILE

Love games.. love retro games.
Um, love anime.. art(though not too good at it)
But yeah~
Not much more to tell lol.

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Suiko_NowLoading.png

Nothing wrong with a loading screen as long as it don't take long to "load" lol

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Have you ever played the Slayers RPG on the super Nintendo? It's pretty good.

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*Throws his hands up and drops his head on his desk.*
Maybe yours will be better than mine.. who knows.

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Actually I am very family. I mean I did what you see above.
But actually, all I had to do was DL your game and look at the scripts.
I'm sure I can figure it out eventually. ^_^
In the future though, if you don't want folks opening your game and seeing this sort of thing in the editor, you may want to create an executable.
I think it's called compress or something. That is if you rather folks not go into it and see how things are done.
Lemme know if you need anything.
I like to help with stuff.

intangir.png

Yeah, see I ALMOST have that, but I can't figure out how to do the enemy list as you've done. Is there any way you can share more information on how you got the enemy list to bypass and just always display as you've done?
This is all I have managed to do.

There's no time gauge because I'm keeping it turn based.
I just need to figure out how to do like you did with the enemy list.

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I'm a bit curious.
How did you get the enemy list?
Or rather, how did you go about getting that layout at the bottom?

cavetiles.png

Almost looked like Final Fantasy 4 castle graphics cause of the thumb nail, but now that i see it up close, it's rather original. Nicely done!

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"clearly not inspired by any other game series "
Riiiiiiiiiiiiiiight lol
Still awesome though!

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Hah! Same controller i got! I guess we got the same bundle man!