MARREND'S PROFILE

Marrend
Guardian of the Description Thread
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Life is a story. Which is the one that defines you?
Baclyae Revolution
A humble tribute to the Suikoden series!

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On Getting Rejected

After a fashion, this article almost sounds like my next-to-closing paragraph to my review of Super RMN Bros.

Nosaka_Kojiro_concept.png

The concept behind Hero Machine is to build heroes. The Marvel look is probably intentional.

Matsumori Days

Feedback like that deserves a decent response, even if the one who gave the feedback is gone:

1) That whole blat about installation process seems out-of-place. You've already extracted the game, so what's the point of having installation instructions at that point? I was half-expecting someone to call me on that! I'll be getting rid of that part of the manual, since it's a moot point. Not sure about packaging it with the RTP data, though. I like my download sizes small and accessible!

2) That sounds more like one of Mina's lines than Chojiro's. However, I'm looking into it.

3) Same-level entry could work for the doors, but the non-doors I could probably keep as-is. Agreed?

4) I happen to like that face for Chojiro! :( Not quite sure how to handle Mom and Dad, though...

5) Oopsy! Will replace with "stern"!

6) The ones in the upper-right? Okay, I see it.

7) Yeah, I guess that could be weird.

8) I'm not sure how to answer that either. I wanted to make a spiral staircase kind of effect, but.... blah.

9) I happen to enjoy fast screen transitions! :( However, I suppose you have a point.

10) If it ain't broke, don't fix it! :)

11) I'm an idiot. Thanks.

12) If nothing else, I seem to be getting the message that I'm going crazy with the commas.

13) How did spell check miss that!? Thanks!

14) Mina's not a common person, but you're probably right.

15) Chapter 1 should be jarring. However, maybe Chapter 2 and onward I'll have a proper resting sequence?

16a) Too many? I thought it was pretty minimal. I guess I needed more battle tests. :(

16b) I actually calculated out at what point the physical techniques would become "useless" (meaning a normal attack would be just as good, if not better than using a technique). To say the least, Burst Attack had the least usability. While I want techniques to not be as cool as magic, I should definitely be changing this.

16c) Guilty as charged! *gavel pounding SFX*

16d) I keep forgetting that things always take half damage when guarding. It doesn't matter what the source of the damage was. Foiled again!

16e) They are scaled unimaginably low, so that doesn't surprise me in the slightest. I'll play around with the numbers a bit more to find a happier medium.

17) I figured I'd be hit with that complaint. I still have a long way to go before I master that skill.

18) Get rid of the roof chip and fix the staircase! I can do this! I hope...

19) Who said you're asleep? *maniacal laughter*

20) But... you've already passed the trial! How much sense does it make to need to pass it again? Was I not clear enough on that? If so, my only reaction is "Ick! Re-write galore!"

21) If this was XP, I know how I could pull it off. But VX? With just the RTP? Without add-ons? I dunno...

22) That was kind of done on purpose, actually. It might not make sense for the students in the entrance (the upper-right ones), but for everyone else, I can probably get away with it. Or not, evidently. :(

23) This was a bug I might have caught after releasing the demo. Toshie is fine. The criminal event is "Mom", but it's not the "Mom" in the kitchen. I think this bug was fixed in the newest release, but I can't remember. :(

24) This is just backwards. You never played Persona 4, but going to the dream world reminded you of it? Eh? Anyway, I don't think I really want to change the premise, so I have to give consideration to the boosting the game or the gameplay. Since gameplay might go on the wayside (see below), I better flesh out my story more!

25) Goho might be the character that the player controls, but Masako is arguably more important than any other character out there. I had to flesh her out more. Actually, I was debating making her the main character! With her at the helm, I'm not seeing many opportunities for varied gameplay. Actually, I'm seeing more of a visual novel. No, I'm not willing to go the visual novel route, but I think this game could be better with Masako as the main playable character. The reactions from the students should be more interesting. She's arguably a more natural fit for a party leader than Goho. Know what? I'm doing this. I'm making Masako the main character! I'll have to re-write everything to tell the story from her perspective, but I think I can make it work!

On Getting Rejected

Rome can't be built in a day, obviously, but I think you guys are totally missing the point of this article. The point of this article is that if you get a denial, allow it to be a learning experience, not a sign to stop and quit.

DOING IT! - WEEK SEVEN ~

How about "Inventory itinerary" for a prompt? Would that not mean "Plans for items"?

*on-topic*

Rod of Blasting
Makes certain eccentric individuals break out in song: "I've got a Rod of Blasting! Da-da-dum! Da-da-dum! Da-da-dum!" Silly song aside, a favorite for destroying objects. Inanimate or otherwise.

Rebirth!

Ryuna skill will come back if you equipped the earth charm.

I read that as "Ryuna's skills shouldn't be affected if you have the Earth Charm equipped." I had the Earth Charm equipped during that fight, so she should have it. If I take you literally, she'd re-acquire it after the battle, since the Earth Charm is equipped. Weirdness, either way.

I was able to beat the fight at Level 5 with Ryuna falling unconscious, so the battle is definitely possible. I'll make another attempt after hitting Level 6 or 7.

*Edit: Got more Dynamic Enemy Drop errors along the way to Level 6. However, I was able to beat the boss with both characters alive. Used a few healing items, but I beat them. And that's as far as the demo goes. Not too bad, errors/bugs aside. Keep up the good work!

Progress Report for Chapter 2 Demo

I'm not quite sure if the dungeons are "fixed", but I like them better than the initial incarnations.

I'm still debating on how, or even if, I want to unlock the dating mini-game. I'm figuring Chapter 3 is as good a time as any to open that up, so I'd better get my act together soon.

Strife for peace

He means that you need the font patch to make the text more readable. So in essence, yes, the font is really blurry.

If the font patch Orpheus is talking about is the same one as the 2K patch, I seem to recall being able to find a link to it somewhere on this site. If so, I don't remember where the link is. If not, I would attempt Goggle.

Official title of the game announced.

How does Dream Apocalypse have to do with anything in the actual game other than sounding lame/awesome? It DOESN'T!!!!!!111!

This sounds better to me, but that's just nitpicking. In any event, a game that can make fun of itself like this must be good. Right?

Matsumori Days

If you want to comment on the Chapter 1 content, go of it. Either whatever issues you found were fixed (without being prompted to fix them), or I didn't see them (they are still there). Of course, if you want to play through the Chapter 2 content as well to have a more complete experience, that's fine too.

I'd prefer to have feedback before the project hits it's initial "completed" status, so I can fix what's wrong and keep what's right rather than find out via a review. Ultimately, however, the decision is yours.