MARREND'S PROFILE
Life is a story. Which is the one that defines you?
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Hayate no Gotoku! Dream Apocalypse Review
{1-direction movement} has long been scrapped.
I'm glad to hear that it's been tossed out the window in favor of balancing the combat engine.
Dashing... on the world map, just doesn't seem right to me.
That's just a personal tripe. If you feel having dash disabled on the world map is the way to go, so be it.
I'm already planning a really elaborate joke on why you are so freaking enormous on the world map.
Sweet! I'm looking forward to that!
In order to fix the problem of alienating outsiders, I've decided to put a Library area in the mansion in which the player can look up information about the series and hopefully learn some of the reoccurring jokes that might be a little obscure.
Frankly, I didn't explore the mansion much. If I found that library you're talking about, I would have given you props for trying to connect to the non-fans.
This game has some serious potential, sunshinesan. Keep up the good work!
Progress Report for Chapter 2 Demo
I think I've got the basic script down for Chapter 2. I'll be taking another good look at it before hitting the editor with it.
On a side-note, I've added concept art for various characters brought to you courtesy of Hero Machine. Since images are the only thing I have comments on. O_o
Frankly, I'd like to see a comment about gameplay or the story, or random bug finds from the not-quite 50 people who've downloaded this. Those are arguably a higher priority for me than the graphics.
*Edit: Speaking of random bugs, I've found a few in a totally spontaneous play-through of Chapter 1. Not too many, but enough to make me want to re-think my decision not to update my Chapter 1 demo.
On a side-note, I've added concept art for various characters brought to you courtesy of Hero Machine. Since images are the only thing I have comments on. O_o
Frankly, I'd like to see a comment about gameplay or the story, or random bug finds from the not-quite 50 people who've downloaded this. Those are arguably a higher priority for me than the graphics.
*Edit: Speaking of random bugs, I've found a few in a totally spontaneous play-through of Chapter 1. Not too many, but enough to make me want to re-think my decision not to update my Chapter 1 demo.
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Oh no, it was very necessary. It looks like this now because I updated the screen shot after listening to these suggestions, and the suggestions on my other images.
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I'm glad I saw these comments before jumping into the game. I'd be lost on the meaning behind "ojou-sama". I'd have to look that up, along with the other Japanese terms used in the game that aren't explained anywhere.
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I'm with sunshinesan on this one. I'm not seeing what's wrong with this. So what if this is an obvious Zelda 2 reference?
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Pandering to the fan base for a fan game is fine. However, there is always a risk of alienating the non-fan base.
It's a balancing issue, I guess.
It's a balancing issue, I guess.
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I'd leave it at "someone important", but that's just me. It's still pretty hilarious, even though I have no clue what a "mushishi" is.
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Out of randomness, I decided to not choose Nagi as a party member, just to see what would happen.
Okay, I kinda knew what would happen, but I was interested to see how fast, or how hilariously it came.
Okay, I kinda knew what would happen, but I was interested to see how fast, or how hilariously it came.














