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Baclyae Revolution
Baclyae Revolution
I happened to re-play this game today, and noticed that Clafton Keep's blacksmith inventory might not be 100% fixed. It's fine before recruiting Blake, but afterwards, it was as if the update on Nov 11th never happened. Whoops!
I'll be busy later this afternoon/evening, so the update is planned for tomorrow.
I'll be busy later this afternoon/evening, so the update is planned for tomorrow.
How to fix thief
With FF9, I can maybe see people performing Steal if the party consists of Zidane/Blank/Marcus/Cinna, if only because each of these characters have the "Steal" command. That party structure is also early enough in the game that players might take a "turn off" to use Steal with all four characters just to have more stuff to work with. Though, that might be true of Zidane in the early game in general. However, as the game progresses, I feel Steal just becomes less and less of a relevant action, even if you do attach damage to it.
I dunno if I ever had the patience to steal all the items that were able to be stolen from a boss. Even if I knew they had the best items to steal, one also figures that the rate at which you can acquire such items are low. It's kinda a weird balance between how much time/effort players need to put forward to steal those items versus how much value they can get from that time/effort.
The idea of turning "Attack" into "Mug" was touched on with FF8. I don't know if Mug inflicted less damage than Attack in that game. However, it's not like stealing/mugging an item was ever certain in FF games. Mugging is slightly more viable, because if, or when, the steal attempt fails, the command still does something instead of a regular Steal command that makes players gamble that something good would come out of it. The character's LUCK very rarely has anything to do with the outcome, and is more on the player's luck, and how much RNGsus is willing to bless said player.
I dunno if I ever had the patience to steal all the items that were able to be stolen from a boss. Even if I knew they had the best items to steal, one also figures that the rate at which you can acquire such items are low. It's kinda a weird balance between how much time/effort players need to put forward to steal those items versus how much value they can get from that time/effort.
The idea of turning "Attack" into "Mug" was touched on with FF8. I don't know if Mug inflicted less damage than Attack in that game. However, it's not like stealing/mugging an item was ever certain in FF games. Mugging is slightly more viable, because if, or when, the steal attempt fails, the command still does something instead of a regular Steal command that makes players gamble that something good would come out of it. The character's LUCK very rarely has anything to do with the outcome, and is more on the player's luck, and how much RNGsus is willing to bless said player.
I remember back when I used to make games...
The Super Ninjas Deluxe +
You could set up a download here using the URL box, and typing your download link from gamejolt? Then, at least this game could accept reviews. Which is what I highly suspect TheRpgmakerAddict is looking to do, given their recent history.
The example using this game of how to set up a download on this site, in the case you didn't know.
Manage Games -> The Super Ninjas Deluxe -> Downloads -> Add Download
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How to fix thief
Red_Nova
What about turning the whole "steal" concept on its head and implement a "reverse" steal where a thief would dive into an enemy's inventory and plant an item of their own instead? For example, the thief could plant a bomb in an enemy's inventory which would explode during the enemy's next action, interrupting their action and inflicting damage at the same time.
The example you provide of setting a bomb, and "reverse stealing" it into an NPC's inventory is a legit a thing I remember seeing as a solution to dealing with an NPC in one of the Fallout games. Of course, there was supposedly also a pair of kids in front of a store entrance that had a chance of using Steal on you, and what they stole from you showed up in said shop.















