MATSEB2611'S PROFILE
Matseb2611
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I don't visit this site much anymore. If you'd like to ask me something, best to find me on RPG Maker Web. Same username as here. Cheers.
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Incitement 2
Incitement 2
Pic_03.png
Mongoosezxc: Hehe, yeah, I guess that's what happens when I have two different face styles.
InfectionFiles: Cool, thanks. Those are Thalzon's battlers. The middle one was edited from various parts, but the little buzzers are untouched.
InfectionFiles: Cool, thanks. Those are Thalzon's battlers. The middle one was edited from various parts, but the little buzzers are untouched.
Incitement 2
Incitement
Oh wow, cool. Glad to hear you've already gotten that far. Yeah, I'll try to make skills a bit more balanced in the sequel. I think the double attack skills at the moment have the best damage per ammo ratio. Hehe, yep, I do remember the early game skills becoming useless in FF games and other old school RPGs.
For the two final bosses, there are several strategies you can use. First of I would highly recommend using buffs, especially Enforce (team Def buff) and Regeneration Mist (team HP regen). Having the right equipment can be a life saver too. If you find Aelon or any other low Def characters getting killed too quickly, it might be a good idea to buy the Unblemished Armor (the best body armor) for him/them. The other characters can keep something a bit lesser (like Elite armor).
Shields will greatly help too since the elemental ones will decrease dmg from that element by 50%. The first of the final bosses pretty much only uses physical, fire, and cold dmg types, so it's best to put fire or cold shields to your team. Also worth noting, Anku, being a robot, has a good resistance to cold. And Darmek has a small resistance to fire but a slight weakness to cold (giving him a cold shield would mean he is slightly resistant to fire and cold).
Hopefully this will help you against the first of the final bosses. For the second one just have some protection against paralysis, keep buffing your team if he casts any of the debuffs, and also keep a note of which shield he activates - he will keep switching between physical and elemental shields. These last few bosses were initially even harder, but then I updated the game and made them slightly weaker (after some feedback). Though I might tone them down even more if they prove to be too hard. Thanks again for checking out the game. :)
For the two final bosses, there are several strategies you can use. First of I would highly recommend using buffs, especially Enforce (team Def buff) and Regeneration Mist (team HP regen). Having the right equipment can be a life saver too. If you find Aelon or any other low Def characters getting killed too quickly, it might be a good idea to buy the Unblemished Armor (the best body armor) for him/them. The other characters can keep something a bit lesser (like Elite armor).
Shields will greatly help too since the elemental ones will decrease dmg from that element by 50%. The first of the final bosses pretty much only uses physical, fire, and cold dmg types, so it's best to put fire or cold shields to your team. Also worth noting, Anku, being a robot, has a good resistance to cold. And Darmek has a small resistance to fire but a slight weakness to cold (giving him a cold shield would mean he is slightly resistant to fire and cold).
Hopefully this will help you against the first of the final bosses. For the second one just have some protection against paralysis, keep buffing your team if he casts any of the debuffs, and also keep a note of which shield he activates - he will keep switching between physical and elemental shields. These last few bosses were initially even harder, but then I updated the game and made them slightly weaker (after some feedback). Though I might tone them down even more if they prove to be too hard. Thanks again for checking out the game. :)
Incitement
Hello Zachary_Braun. I am glad to hear you're generally enjoying the game. Yeah, it can be a little hard in places (the last 2-3 boss fights might be particularly challenging, but there are strategies to beating them, so feel free to ask if you are struggling on those). The sequel will be made easier in difficulty, but will also a include a challenging difficulty mode in case someone does want more challenge.
Yes, you're right. I think that bug is related to one of the scripts and I think I know why. I'll try to fix it in the next update, but for now as you said, saving and re-loading the game fixes it. Hope you enjoy the rest of the game.
Yes, you're right. I think that bug is related to one of the scripts and I think I know why. I'll try to fix it in the next update, but for now as you said, saving and re-loading the game fixes it. Hope you enjoy the rest of the game.
Incitement
Hehe, sorry about that. The ones at the very start didn't have anything, but some of the ones in the Sigma sector do have stuff on them, especially the troopers. Always keep in mind to check any dead troopers or soldiers for the upcoming parts of the game, because some of them have ammo and other goodies.
Incitement
Heya. Thanks for checking out the game. The key is actually on one of the dead bodies. It's the guy inside the office-like place just next to the door. :)
Incitement
Heya. Thank you for checking out the game. I hope you'll enjoy it. If you have any questions or are stuck, then feel free to ask.
As for the musics, no, most of them are either freebies posted on the forums or from resource packs, but I tried to make sure not to use much of the RTP tracks, since they are quite overused (you might only hear about 3-4 of RTP tracks and even then in very short scenes).
As for the musics, no, most of them are either freebies posted on the forums or from resource packs, but I tried to make sure not to use much of the RTP tracks, since they are quite overused (you might only hear about 3-4 of RTP tracks and even then in very short scenes).













