MATSEB2611'S PROFILE
Matseb2611
3773
I don't visit this site much anymore. If you'd like to ask me something, best to find me on RPG Maker Web. Same username as here. Cheers.
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Incitement
Heya Magnaangemon01. Yeah, this game is kind of rough, if I admit so myself. The 2nd part is a lot more streamlined, and there are ammo stations in every dungeon that replenish your ammo fully.
3rd game that I am working on now (and which will be commercial) now has regular attack not use up any ammo at all (characters attack melee instead of shooting). It's up to you though, but most players would agree that the games get much better with each one. :)
I will be updating the 1st game sometime soon and I'll re-balance some things. Thanks for the feedback.
3rd game that I am working on now (and which will be commercial) now has regular attack not use up any ammo at all (characters attack melee instead of shooting). It's up to you though, but most players would agree that the games get much better with each one. :)
I will be updating the 1st game sometime soon and I'll re-balance some things. Thanks for the feedback.
Incitement Review
Thanks for the suggestions.
I've had a lot of people recommend selling the first two games together with the 3rd as a single pack, but it causes several problems. One problem is the first two games will be deemed as commercial, so all those resources that are non-commercial use only will have to be removed, and there are quite a lot of them (especially in the first game). Another problem (something my publisher pointed out) is that it could look to some players as though I am selling the first two games, even though they've always been free, and that can look like a bad business practice. So most likely the first two games will be provided as links everywhere that the 3rd game will appear in.
And no problem. I think it's actually a very good idea to have monsters and robots drop sellable items. It's something I began to include in more recent games of mine, but didn't back when I made this one. So it is something I could include in an update. I think some of the item prices are too high as well (like the healing pills), so I might balance a few things there too.
I've had a lot of people recommend selling the first two games together with the 3rd as a single pack, but it causes several problems. One problem is the first two games will be deemed as commercial, so all those resources that are non-commercial use only will have to be removed, and there are quite a lot of them (especially in the first game). Another problem (something my publisher pointed out) is that it could look to some players as though I am selling the first two games, even though they've always been free, and that can look like a bad business practice. So most likely the first two games will be provided as links everywhere that the 3rd game will appear in.
And no problem. I think it's actually a very good idea to have monsters and robots drop sellable items. It's something I began to include in more recent games of mine, but didn't back when I made this one. So it is something I could include in an update. I think some of the item prices are too high as well (like the healing pills), so I might balance a few things there too.
Incitement Review
Thanks for the review, Amerk. I am glad you've enjoyed the story and the presentation aspects. I can definitely agree that as far as combat and balancing goes (and lack of money!), this game is a little rough (actually Central Impulse was made after this title, and it probably was an improvement in this regard).
If you're interested, there is a 2nd installment in the series that is generally considered better than this 1st part, and the combat is a lot more streamlined (it has 2 difficulty levels for one): Incitement 2
I'm also currently working on the 3rd installment, though this one is going to be commercial, and is probably miles better than the first two. Incitement 3
@ NTC3: That's strange about the glitch. Do you remember what it said by any chance?
I am not quite sure what your criticism towards astras is about though. Could you elaborate please?
If you're interested, there is a 2nd installment in the series that is generally considered better than this 1st part, and the combat is a lot more streamlined (it has 2 difficulty levels for one): Incitement 2
I'm also currently working on the 3rd installment, though this one is going to be commercial, and is probably miles better than the first two. Incitement 3
@ NTC3: That's strange about the glitch. Do you remember what it said by any chance?
I am not quite sure what your criticism towards astras is about though. Could you elaborate please?
Qui Domi
author=Koi
But it got a really nice review from one of the resource staff members.
That was me. :D I tried to mention the game in a few other places there, like the 'Hidden Gems' thread, so hopefully more people will check it out.
Qui Domi
Atonement on Indie Royale
Harbingers of Woe
Harbingers of Woe
Harbingers of Woe
Hey again. Decided to do it tonight. The download has been updated. The game is now v1.1. Thanks for notifying me about this.













