MATSEB2611'S PROFILE
Matseb2611
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I don't visit this site much anymore. If you'd like to ask me something, best to find me on RPG Maker Web. Same username as here. Cheers.
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Central Impulse Review
Thank you for your review, Amerk. I was starting to think that Central Impulse was already getting forgotten and abandoned, but guess I was wrong.
I am glad you generally enjoyed the game and liked the concept. Admittedly enough, the battle system was indeed a bit too simple in this game. In fact I think it's been the weakest link in all of my games so far, which is something I am hoping to change with my most recent project. Hopefully though the puzzles and mini-games have made up for it.
I am glad you generally enjoyed the game and liked the concept. Admittedly enough, the battle system was indeed a bit too simple in this game. In fact I think it's been the weakest link in all of my games so far, which is something I am hoping to change with my most recent project. Hopefully though the puzzles and mini-games have made up for it.
Atonement: Scourge of Time
Thank you very much for the support, Coolopotomus. :) I hope the game matches your expectations when it's out.
Incitement
Hello Kin. Yeah, that's all right if you don't own the RPG maker. You can download the RTP files for VX Ace here: http://www.rpgmakerweb.com/download/additional/run-time-packages
Those files are basically the default stuff that's included in RPG maker normally (but without the engine itself). If you have it on your computer, you'll be able to play non-RTP versions of any game made in that particular version of RPG maker. Hope this helps.
Those files are basically the default stuff that's included in RPG maker normally (but without the engine itself). If you have it on your computer, you'll be able to play non-RTP versions of any game made in that particular version of RPG maker. Hope this helps.
Incitement
Heya Aster. Glad to hear you're liking the games, and yes, that is fine with me if you want to do a Let's Play. In fact, thank you for considering it. I'll be very interested to see it.
Incitement 2 Review
Thanks. That makes sense. It sounds like you really wanted a challenge. I'll take this on board for my next project. Challenging difficulty will have to be even more challenging.
Incitement 2 Review
Thank you man for the in-depth review. I feel kind of ashamed I forgot to remove that transfer tile to the Abyssus. It sounds like it ruined the whole game for you. Though I wonder, how come you kept playing when you got accidentally transferred there instead of simply reloading a previous save? That could also explain why some story events didn't make sense to you and why some characters seemed to act out of character.
Looks like I'll need to release a quick update fixing that game-breaking issue.
Looks like I'll need to release a quick update fixing that game-breaking issue.
Incitement 2
Ah awesome. So you're a hardcore RPG player. And yeah, I do very much see what you mean about low chances of inflicting the states. I had another player mention that as well, so this is something I'm going to keep in mind in the next project for sure. I guess most players prefer certainty when using skills rather than chances and probability.
Oh and in regard to arena boss reward, the quest log lists all the rewards you get during the arena. Composite booster is a reward for doing the creatures course, the helmet is a reward for machines course, and then Revitaliser for the boss itself. :)
Oh and in regard to arena boss reward, the quest log lists all the rewards you get during the arena. Composite booster is a reward for doing the creatures course, the helmet is a reward for machines course, and then Revitaliser for the boss itself. :)
Incitement 2
Thanks for the suggestions, man. This helps a lot to see player's perspective. I'll definitely take them all on board for my next project and I'll see where possible I'll make some changes to this one too (without causing it to feel out of balance). Trouble is, balancing difficulty is hard, because every player is different. I had some players find some boss fights hard even on normal, and then there are other players who want a lot of challenge. Hehe.
In regard to burns, they actually have some additional effects and not just slip damage every turn. Fire burn for example reduces enemy's Def slightly, Frostbite decreases Agi slightly, etc.
In regard to burns, they actually have some additional effects and not just slip damage every turn. Fire burn for example reduces enemy's Def slightly, Frostbite decreases Agi slightly, etc.
Incitement 2
Thanks Meisam. That's funny. Everyone seems to have a different opinion on party members. I had some people tell me they didn't find Anku and Darmek that useful. So you think the main character is a bit too powerful? Or maybe I should just increase the price of composite boosters?
I am glad to hear you liked the game overall though. Thanks for your feedback. :)
I am glad to hear you liked the game overall though. Thanks for your feedback. :)













