MERLANDESE'S PROFILE
Merlandese
3235
Placebo Love
A lonely office worker is guided by a silent Muse to solve the mystery behind his two Doppelganger Soulmates.
A lonely office worker is guided by a silent Muse to solve the mystery behind his two Doppelganger Soulmates.
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D is for Dungeon
author=dinkledaberryauthor=MerlandeseI know right? I was pleasantly surprised to see it on the front page. Pretty great way to start off the New Year!
Whoo! A feature! :)
The reason is because this year is the year evil returns 20 years early.
Whatchu Workin' On? Tell us!
I finally got my schedule system fairly functional. There's still a ton of manual input involved, but it's simplified heavily. All I really have to do is input what a character is supposed to be doing on every 10-minute marker.
I also fixed it so that if a character is told to spawn at Spot A during minute 10 and be at Spot B by minute 20, if the player walks into the scene at minute 15 the character is spawned at the (SpotA + (TimeMinutes%10 * (0.1 * (SpotB - SpotA)))), which is just a fancy equation for saying that the character is spawned halfway to the destination, completely cutting any lag errors.
Feeling pretty good about this!
I also fixed it so that if a character is told to spawn at Spot A during minute 10 and be at Spot B by minute 20, if the player walks into the scene at minute 15 the character is spawned at the (SpotA + (TimeMinutes%10 * (0.1 * (SpotB - SpotA)))), which is just a fancy equation for saying that the character is spawned halfway to the destination, completely cutting any lag errors.
Feeling pretty good about this!
D is for Dungeon
Strange, possibly unspeakably dumb idea (FFVII)
author=suzy_cheesedreams
It's more the strangeness of setting a story in a game world that doesn't have much to do with the actual game's plot, that I find sort of charming. But as I said, it is unlikely that I will actually make this idea concrete.
I agree that it's an incredibly charming idea! If SE made it, or even if they hired some other party to make it, I'd firmly advocate such a thing. But if I detach from the purely hypothetical interest in the idea and give practical advice to the potential dev, my advice would always be to use those precious, rare work minutes on something that's YOURS and not something that belongs to someone else. :)
Strange, possibly unspeakably dumb idea (FFVII)
author=suzy_cheesedreams
Should I just make up my own damn world...?
author=Sated
Why not make the same game, with a similar story, but without the crutch that is someone else's IP to lean on?
My thoughts exactly. You've gone far enough away from the IP that with a couple of extra pushes you'd have your own great game idea. I think that's more worth exploring than anything Final Fantasy VII would bring to the table.













