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MERLANDESE'S PROFILE

Placebo Love
A lonely office worker is guided by a silent Muse to solve the mystery behind his two Doppelganger Soulmates.

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Whatchu Workin' On? Tell us!

author=Rebezion
"nearly" finished village...

I am working on new rooms.

This is looking good, Rebezion!

I'm glad more people are working in the flat side-scroller RPG style.

Segue, so am I! XD

[Poll] Looking for Feedback About My Magic System

author=Crystalgate
My experience of Final Fantasy VII and VIII was that those games were broken in half by default. ... The systems didn't break the games because there was very little in the first place that wasn't already broken.


I agree and disagree with this stance, mostly in your continued emphasis on the words "broken" and "balanced". Yes, they were set up like this by default, but "broken" implies that they did it on accident, or are somehow missing the mark. Maybe I'm focusing too much on semantics, but these aren't the words I'd choose. Those games were completely playable.

You even gave a nice example of how they worked well anyhow. Triple healers weren't a problem? That... should be a good thing. If they work, they aren't broken. Or rather: if all the pieces are X, and the system compliments X, then it's balanced.

Something as messed up as Quick Hit from FFX may be broken for existing within the systems FFX provides, but the system itself isn't broken. There's just a mistake. Those can be tested for and avoided with vigilance and care. Once they patched Quick Hit everything worked a tad smoother.

The system alterations I'm suggesting aren't inherently imbalanced because they are drawn from some flawed negaverse. Any system can be broken or imbalanced if not handled correctly.

[Poll] Do YOU use project templates?

author=Liberty
Each game is different so about the only thing I do is delete all the basic content that's already there (bar some stuff like animations). :shrug:


This. I have a "cleaned out" version of RMXP and that's as close to a template as I get.

[Poll] Looking for Feedback About My Magic System

Those could all be problems if the system is balanced like a "default" RPG, but with a custom system comes custom balancing. Definitely something to keep an eye on.

The Materia System, the GF/Junction System, and the Sphere Grid System all found ways to re-balance the variety of spells and battle commands that worked even though you could hypothetically have a Fighter that heals or a Healer that... Black Mages. XD


Some suggestions to balance a system like this off the top of my head:


01. MP Cost for "Artifact" spells are high, while Relic spells have low cost (or costs that can decrease as the Relic levels up).

If your Relic has a Minor Heal spell that costs 10MP, then naturally you'll give that Minor Heal Artifact to someone else. But the Artifact version costs 40MP, or makes you feel Dizzy 50% of the time.


02. Slots have devaluing/valuing effects based on position or proximity to the Relic slot.

For example, Minor Healing grants +30% HP in Slot 02, +25% in Slot 03, +20% in Slot 04, etc.

This would be somewhat similar to the position of spells in the Elements System from Chrono Cross.


03. Limited supply of all "Artifacts" and Relics. Relics are already unique items, but just because the other type are more common doesn't mean you have to be able to buy them wholesale. If a Minor Heal messes up the system too much and you don't want to debuff it, make it so only one exists.

[Poll] Looking for Feedback About My Magic System

My suggestion is a hybrid. Have your cake and eat it too.

Make it so that common "Relics" (I'll just call them Artifacts for the sake of differentiation) have one spell/ability/stat boost, and that's it. You can equip it like Materia, but with no leveling. It fills a slot. To keep up with lore you could say these modern Artifact creations are meant to mimic the powers of Relics but are far inferior.

Then you have Relics as you designed, with lots of thematic movesets based on grinding and gods and such. These are rare. These are powerful.

You have a full array of slots to fill (10-12). You make it so that Artifacts can fill any slot but Relics can only fill specific slots: the northern-most slot in the circle, or the North and South spots if you still want two Relics.

Example

Slot 01: Fire God Relic
Slot 02: HP +10
Slot 03: Wind Spell
Slot 04: --
Slot 05: --
Slot 06: Water God Relic
Slot 07: --
Slot 08: --
Slot 09: Mug (Command)
Slot 10: Luck +02

Aim for the Stars

It's been crazy trying to listen to so much music! I have a few faves so far, though.

Full Disclosure: I have no idea what I'm talking about. Never have.


Chapter 4 - by Ylmir


Wow, great! I love the use of instruments in this. I almost felt like I was wandering around in some LotR-like MMO.


Morning in Your Apartment - by Shade_Hunter


Nice build, making use of the several simple instruments consistently but with enough variation to really make the piece stick. Has an indie film vibe.

A Game for Two Players - by Snowy_Fox


I really like this one! Almost didn't give it a full shot because it sounded like it might be a bit too derivative of "Shuffle or Boogie," but it has more of a Final Fantasy: Crystal Chronicles sound than an FFVIII. It's a great song for many occasions, I think, but very good in a sub-game setting. I especially like how it varies over time.

Minigame - by Fulminis-ictus


This was a bit of a tough purchase for me at first. It didn't hit the spot I wanted in the category until maybe halfway through when I was actually pretending to play some happy little mini-game with an NPC, then I thought it was great. :)

Hope - by Fulminis-ictus


I like how the thing felt in general, from the very beginning. There was a bit of tension with a bit of that hopefulness, and then it gets more driven by some melodies.


EDIT: I'll take Stardew Valley.

An Ankylosaurus For Us (Redux)

ANKLO'S-R-US®

The RMN is dead, long live the RMN!

At least the undead sharkenbear survived the crash. That's what matters most here.

Soundtrack: "Pangs"

Cool, that's where I live for now. Small world! (Except not really because São Paulo is the third largest city in the "small" world.)

And yeah, it's a good idea to have a Game, and OST, and a Game+OST Bundle that is a little cheaper than if you buy them both individually. I'm excited to hear more!