MERLANDESE'S PROFILE
Merlandese
3235
Placebo Love
A lonely office worker is guided by a silent Muse to solve the mystery behind his two Doppelganger Soulmates.
A lonely office worker is guided by a silent Muse to solve the mystery behind his two Doppelganger Soulmates.
Search
Filter
Whatchu Workin' On? Tell us!
@Gretgor: I'd have to ask what you feel the core experience of your game is. So... now I'm asking that. XD What is the core experience you think your game is providing?
Earth Element = Physical Damage
What if the elemental properties are, like, aspects of a deeper system? Imagine a quad of magical forces that inherently oppose each other, but they have no shape or form, just a sort of magical energy. These are fairly basic, so I'll call them Basics. Now imagine that each of these has two properties:
Property A: Strength Against some other Basic
Property B: Bonds Only to Certain Material
Imagine that Basic A can only be expressed when bonded to moving air molecules, and that its Property A dictates that it is strong against the Basic that can only bond to H20. It could follow that Basic D is strong against Basic A, and that the "bowl" in which it must be conveyed is made of a variety of mineral combinations.
With this very simple and highly scientific explanation YOU TOO can celebrate the Earth Element not as just a clump of nonsensical dirt, but rather the natural vessel for a certain type of combative energy!
One thing I like about this topic is that it makes a cool idea. If you have Earth Magic, maybe every spell should be a combo of MAG and some area-based STR damage, a combo more unique to the element. It would definitely clean up the issue Atlas is having, and we could all have cake!
Property A: Strength Against some other Basic
Property B: Bonds Only to Certain Material
Imagine that Basic A can only be expressed when bonded to moving air molecules, and that its Property A dictates that it is strong against the Basic that can only bond to H20. It could follow that Basic D is strong against Basic A, and that the "bowl" in which it must be conveyed is made of a variety of mineral combinations.
With this very simple and highly scientific explanation YOU TOO can celebrate the Earth Element not as just a clump of nonsensical dirt, but rather the natural vessel for a certain type of combative energy!
One thing I like about this topic is that it makes a cool idea. If you have Earth Magic, maybe every spell should be a combo of MAG and some area-based STR damage, a combo more unique to the element. It would definitely clean up the issue Atlas is having, and we could all have cake!
What are you thinking about? (game development edition)
Right now I'm thinking about how hard it is to post game developments when all you have is placeholder art. Especially ugly (and only partially functional) placeholders.
I have a pretty impressive bit of progress going on in my next project but so much of it is "internal" that visually showing it would seem more like a turn-off to viewers. Anyone ever feel this way?
I have a pretty impressive bit of progress going on in my next project but so much of it is "internal" that visually showing it would seem more like a turn-off to viewers. Anyone ever feel this way?
Whatchu Workin' On? Tell us!
author=Aegix_Drakan
In which I've just scrapped about 90% of the story.
You're taking the phrase "Murder your darlings" to extreme levels! I like it!
Information Guy: Status Effects 3 (Enemy Buffs)
If you guys keep taking all the good butt ideas then how is Housekeeping supposed to finish his game? Hm?













