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Mihel

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Originality with RTP battle animations beginning to run dry. Any Suggestions?
Yup, XP and the VX series share the same animation format.
I'm pretty fond of Timmah's works.
http://forums.rpgmakerweb.com/index.php?/topic/67-timmahs-treasure-trove-animations-iconsets-and-battlestarts/
http://forums.rpgmakerweb.com/index.php?/topic/3005-timmahs-animation-vault/
I'm pretty fond of Timmah's works.
http://forums.rpgmakerweb.com/index.php?/topic/67-timmahs-treasure-trove-animations-iconsets-and-battlestarts/
http://forums.rpgmakerweb.com/index.php?/topic/3005-timmahs-animation-vault/
Keeping the plot focused
LockeZ, is Xenosaga a game you would consider focused on the main plot?
Yes, I realize that review is ten years old.
Yes, I realize that review is ten years old.
First stretch goal reached! Onward and upward!
RPGMaker VX Ace -- what's new and different and better (and worse?)
author=Marrendauthor=MihelThis doesn't happen with the one Ace project I've worked to near-completion. I've not used any scripts, or event commands, to force this either.
BGMs DON'T START OVER AFTER BATTLES.
It doesn't work in test mode (although I've written a little snippet to bypass this, if you're intrested shoot me a PM). If you open the game with the .exe file it works just fine.