MIRAK'S PROFILE
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Send me a dm for pixel art, music, video editing or whatever commission info!
I do great pixel art, web design, video editing, music composing and any graphic design task you need help with.
Send me a dm for pixel art, music, video editing or whatever commission info!
I do great pixel art, web design, video editing, music composing and any graphic design task you need help with.
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What are you thinking about right now?
When I said I only want the dev of the game to give feedback to my review, I was addressing stormcrow's claim that all reviewers want feedback on their reviews, and That is something I personally don't get.
Or maybe I'm getting it wrong and just can't see the appeal of discussing a review you made of someone else's game. I can sort of see some very isolated cases where it could prove fruitful, and in the case of the Dev, looking at people discuss the points might even prove valuable, but FOR THE REVIEWER there is little to take from that. In most instances the only valuable reply to a review I wrote comes from the dev themselves and very rarely, if ever, out of the fingers of someone who has nothing to do with the project.
Must be fault of writing reviews based on enjoyment and emotion rather than based on technical aspects that i don't really care about.
I have never extracted any sort of useful information from randos coming in to reviews not written for them to inform me that my own subjective opinion of a game is wrong... Somehow. I've also never found any usefulness in people coming to praise the review because they agreed with it.
I mean, cool that you took the time to expose your own opinion of the game in someone else's review, but if you were going to do that, you might as well have submitted a review yourself. After all, for the purpose of the review (as in, the point of writing a review in the first place, which is to give your own personal take on what the game made you feel), I don't personally care if someone enjoyed the game when I didn't, or if they had a different interpretation of the events in the game, or anything like that, and people informing me that my review made them think so and so and so matters little since I will certainly not re-review the game, or modify the review that I already submitted, since when I wrote it I was putting the feelings and thoughts I felt while playing the game with no outside influence to tint my thoughts. Modifying it afterwards is soiling that very valuable first experience.
I mean, cool that you took the time to expose your own opinion of the game in someone else's review, but if you were going to do that, you might as well have submitted a review yourself. After all, for the purpose of the review (as in, the point of writing a review in the first place, which is to give your own personal take on what the game made you feel), I don't personally care if someone enjoyed the game when I didn't, or if they had a different interpretation of the events in the game, or anything like that, and people informing me that my review made them think so and so and so matters little since I will certainly not re-review the game, or modify the review that I already submitted, since when I wrote it I was putting the feelings and thoughts I felt while playing the game with no outside influence to tint my thoughts. Modifying it afterwards is soiling that very valuable first experience.
Or maybe I'm getting it wrong and just can't see the appeal of discussing a review you made of someone else's game. I can sort of see some very isolated cases where it could prove fruitful, and in the case of the Dev, looking at people discuss the points might even prove valuable, but FOR THE REVIEWER there is little to take from that. In most instances the only valuable reply to a review I wrote comes from the dev themselves and very rarely, if ever, out of the fingers of someone who has nothing to do with the project.
Must be fault of writing reviews based on enjoyment and emotion rather than based on technical aspects that i don't really care about.
What are you thinking about right now?
The only feedback I want in my reviews is the one from the dev who made the game I did the review for.
[RMMV] [RMVX ACE] [RMVX] Can't hurt to ask, has anyone made/found any Rick & Morty graphics?
https://www.spriters-resource.com/mobile/pocketmortys/
This is the closest you'll get for free I guess. They were not specifically made for rpg maker but you could adapt them using gimp or something similar.
This is the closest you'll get for free I guess. They were not specifically made for rpg maker but you could adapt them using gimp or something similar.
Mediafire
Woooah I have two mediafire accounts and I hadn't noticed.
In my second one I have files from 2015.
I call bullshit on the "deleting inactive files" thing.
EDIT: Whoops double post. Sorry.
In my second one I have files from 2015.
I call bullshit on the "deleting inactive files" thing.
EDIT: Whoops double post. Sorry.
Mediafire
author=bulmabriefs144My backups from august 2017 are still there and I hadn't opened mediafire in a year.
Mediafire, if you read the fine print, periodically deletes inactive files.
Censorship and Security Paradoxes
Fuck that guy i'm glad he got his content removed.
EDIT

literal cringe
EDIT
author=(actually kinda like ya, but she's an easy target cuz she gets cute when she's upset)

literal cringe
Convert/Extract .xyz files to picture files (.png, .jpeg, etc.)
Try using this: https://rpgmaker.net/users/Mirak/locker/ImageConverter_PNG_TO_XYZ.exe
I've used it to turn png's to xyz, but you can do the opposite as well.
I've used it to turn png's to xyz, but you can do the opposite as well.
Vis-Nov-Make
I bought TyrannoBuilder when i got the itch for making visual novels. Is slightly more basic than VNM and like 3 times cheaper.
Theme Roulette
[RMMV] [RMVX ACE] Pros and Cons: RMMV vs. VX Ace
If you ever think about using lots of pictures in your game, or custom resources larger than the usual resolution then you should consider running away from MV. MV really does not like that.
Last time I used MV was like 5 weeks ago. It still puzzles me that I can play Batman: Arkham City on 60fps at full graphical settings and somehow a game engine that makes cheapo 2D snessy rpg's somehow makes my computer breathe heavy and reach for the inhaler. The lag is still very much present and ever the turd in the cherry pie. I will never not complain about this.
If I could have VX Ace with support for web browsers and mac executables I'd be so happy.
But i know that will never happen. The larger pool of exporting options is what's attractive about MV for me, but really, how larger would my audience really be, if lots of people will experience lag or will get odd bugs because MV had a panic attack when it saw the bunch of pictures I asked it to put on screen at the same time?
Maybe it's different for Mac computers, maybe the android builds arent super wonky like people say, i dont know because I am not being allowed to do what I want to do.
There is much that can be done with the engine, as some people on rmn have demonstrated with a few of their games, it just wasnt for me at the time I used it.
Get it on sale, it is being put in one often. I would have had a much louder tantrum had I paid full price for this crazy ride.
I can only say I kind of regret buying it, but then again I said the same thing about Ace when I first got it, so maybe what MV needs is time to become less disappointing. I don't know when that will happen or if it will, but yeah..
Last time I used MV was like 5 weeks ago. It still puzzles me that I can play Batman: Arkham City on 60fps at full graphical settings and somehow a game engine that makes cheapo 2D snessy rpg's somehow makes my computer breathe heavy and reach for the inhaler. The lag is still very much present and ever the turd in the cherry pie. I will never not complain about this.
If I could have VX Ace with support for web browsers and mac executables I'd be so happy.
But i know that will never happen. The larger pool of exporting options is what's attractive about MV for me, but really, how larger would my audience really be, if lots of people will experience lag or will get odd bugs because MV had a panic attack when it saw the bunch of pictures I asked it to put on screen at the same time?
Maybe it's different for Mac computers, maybe the android builds arent super wonky like people say, i dont know because I am not being allowed to do what I want to do.
There is much that can be done with the engine, as some people on rmn have demonstrated with a few of their games, it just wasnt for me at the time I used it.
Get it on sale, it is being put in one often. I would have had a much louder tantrum had I paid full price for this crazy ride.
I can only say I kind of regret buying it, but then again I said the same thing about Ace when I first got it, so maybe what MV needs is time to become less disappointing. I don't know when that will happen or if it will, but yeah..














