MOMEKA'S PROFILE
Momeka
4199
Hey, my name is Fredrik.
During the days I run a small game company with some friends.
On my spare time I like to tinker on weirder smaller stuff. In the past I've made some Gameboy games and I often participate in the Charas Community Games .
Here I will post and share everything I do with rpg maker.
During the days I run a small game company with some friends.
On my spare time I like to tinker on weirder smaller stuff. In the past I've made some Gameboy games and I often participate in the Charas Community Games .
Here I will post and share everything I do with rpg maker.
Search
Filter
RMNLYMPICS 2 Share Topic
These are the best things I made for the event
Videos of the cutscenes:
The "funny" cutscene
Sound effects only cutscene
CMS:
God damn, nice one!
Videos of the cutscenes:
The "funny" cutscene
Sound effects only cutscene
CMS:
author=Dyhalto
Go ahead.
Judge Me!
God damn, nice one!
Crypt of the Fungal Lord Review
Thanks for the review Cap. Glad you liked it!
Yeah, the brutal difficulty of the battles wasn't really on purpose. I should have spent some more time to properly playtest it. Debating whatever to patch it to make it easier or just leave it as is.
Yeah, the brutal difficulty of the battles wasn't really on purpose. I should have spent some more time to properly playtest it. Debating whatever to patch it to make it easier or just leave it as is.
Crypt of the Fungal Lord
author=Cap_H
I'm dumb. That's a pretty neat (and hardcore) little game.
Thank you! :]
author=Tw0Face
May I ask you where did you get the launcher from and how did you implement it?
I made it in C# and Winforms. It's pretty easy to set up, you build the layout with a graphical editor. Then you need to do some coding with what the buttons and such should do. While it's easier if you got some coding knowledge you can find out how to do most things with just a quick google.
It's kinda dated tool though and it only works on windows. Probably better alternatives out there for building a launcher. But haven't looked into it that close yet.
Crypt of the Fungal Lord
author=Tw0Face
Well, so here have some feedback. I think you should definitely add a tutorial or at least a few words of explaination for learning how to properly use the combat system. I think I understand that I shouldn't stay on the field(s) where the timer appears, because otherwise the opponent attacks me right there after the timer has expired. But it seems like the game automatically moves me to the field targeted by the opponent right after the timer expires and I'm finally hit no matter where I was standing before. But maybe I'm wrong and I just don't get how that battle works? At least, I didn't manage to overcome the first map after trying it for around five times. The second magician killed me every time. When I tried again, I also had to defeat the first mage each time. Don't know if that's a bug.
Probably should have spent more time doing a better tutorial. But won't spend more time on the game though, was mainly a small thing for an event.
When you dodge right or left you will move to the side for a short amount of time and then return to center. So you need to time you dodge to when the field start blinking the "alarm" sounds goes off.
Didn't really have time to playtest the game properly so the difficulty might ramp up too quickly.
Yeah, when you die the battles resets but the puzzles remains solved. Dunno, wanted some downside to dying and since the game is so short it didn't feel too harsh, but maybe it's just annoying.
author=Cap_H
This looks great, but for some reason it doesn't want to run in wine.
Probably just the launcher that doesn't work. Try to run the RPG_RT.exe in the data folder.
Grimps: A Christmas Puzzle
Screenshot Survival 20XX
The Featured Game Thread
Screenshot Survival 20XX
Making a small game for a "one map game" event thing.
I spent way too much time getting those mushroom to sort against the player.
I spent way too much time getting those mushroom to sort against the player.