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[RMMV] huge, bizarre "Deployment"- fail issue

Hey, thank you.
At least that would explain it.
What a bother, hahh...
I hope our coder finds a solution.
If not, I guess it can't be helped.

[RMMV] huge, bizarre "Deployment"- fail issue

Hello. I hope someone can give some useful advice.

I am working on a project and wanted to send out a first demo to my friends, to see what can be improved and whatnot.

Now apparently the very FIRST thing that must be improved is RPGmaker MV itself - as for some reason apparently the deployment itself breaks parts of the game.

Players could start the game and walk around - but when they got to the first fight ( combat screen ) - it's black out and error message.
Now the error message states it can't find picture XX - however as that very combat was playable 1 second before deploying, I find that hard to believe. Everything IS in there.

Now all that happened when I Deployed for :
Windows, exclude unused files and Encrypted Image files.

Next I tested different methods like deploy for Web Browsers.
deploy without excluding unused files - and even deploy non -encrypted.
If deployed non -encrypted, for web browser the combat works.

However testers reported unusual lag - spikes and even strange audio glitches. (?!)

And even if those were explainable - RMMV should be able to slim down the deployment and encrypt the original files, no? Mine are (as usual) all self made

https://www.dropbox.com/s/p3joynbgiyme17v/oraora.jpg?dl=0

It also runs a handful of custom plugins in the battle screen.
One of them requires a separate folder with battler images, in the img section. Could that mess up the deployment? I don't know...

project PANACEA

author=Dimitria
Uhm I got a little stuck. I was forced back to my home by soldiers, but after answering the phone, I tried to go back outside. It looped back the events from earlier, where they told you not to talk to anyone and it freezes the game completely. You cant do anything. I'm working on getting unstuck now sooooo yeah. Figured I'd let you know.

Edit: I beat the game, and was curious.... Is there more than one ending?


Yes it's a known bug ^^ sorry I never got to fix it. I need to do that some time, but that one's s a little tricky.
In fact, the game is kinda rushed. There were supposed to be more endings and at least 2 more cutscenes that explain more of the story and characters. XP It was for a scheduled contest though so I didn't have time. ( Now I kinda lost interest, eep.)

isometric map / 8 directional walking (VX ace)

'ello

anyone knows of a way / plugin to work with custom / original isometric tileset and sprites on RPGmaker VX Ace? can that be a thing? .-.

The Mysterious Wonderland of Alicia-chan

thanks for playing! ^_^ /
the purpose, well, who knows.. ^^;
by now, you know how it is... *lol*

project PANACEA

yeah, I can't blame you - a good and captivating story can really make one overlook mediocre graphics. ^^ I experienced that ( ib <3 ) too, and it's always surprising for me. I can't make up stories so vivid and alive... just graphics and basic concepts / mechanics... ^^;
thanks for playing tho, and congratulations on beating it! <3 i heard that for some people, it was not clear to figure out what to do, so you did especially well, I guess ^^; *gives trophy for beating weird-ass game* XD

project PANACEA

haha okay enjoy, but, don't expect too much XD
this game really deserves a brilliant writer, but, it only got me, so, there. =w=
oh well - at least it's beatable and i gave it my best. : )
any tips for improving the story and giving more depth to the characters is appreciated ; p haha..

Deja~Vu Chronicles

Hi shayoko, thanks very much for playing!
Actually you CAN beat the game, 100% - you just have to find out how : )
Finding the ending is kinda the secret behind the game, and also explains a lot of the "sore points" you have pointed out, you see? : ) Most of them, aren't glitches really XD ( sorry, if it's too hard to find the ending tho - my writing , can't ay much about that, english is not my native language. )

screenie2.png

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