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Nightblade
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Summer Screenshot Spectacular!
post=91896
Actually it doesn't look impressive. It has boring button mash gameplay with Gameboy graphics. You know what does that better? A freakin Gameboy.
How is this different from other games that emulate the whole old school feel? As far as gameboy doing it better, I sorely doubt the original gameboy could come close to this game in something as basic as framerate.
It looks like it suffers from the exact problem Velsarbor (which he also made) did: the graphics make people not pay attention to how absolutely boring and trite the game design is.
Boring and trite? How? Would you care to explain this strong statement? I'll ignore the subjective "Boring" remark and go right to "Trite". How - exactly is this trite? A side scrolling RPG where each character has their own field abilities for puzzle / problem solving. Yes, I suppose that is really trite and uncreative there.
Velsarbor: you also stated that suffered from a similar affliction, which is something that also confuses me.
While it makes no massive revisions to the typical RPG conventions the author created a custom battle system that runs very smoothly while adding a few simple and elegant innovations to the battle and field game play. (The way special attacks are performed, elemental weapon imbuing, and no doubt many other features that I know nothing about due to my inability to read german).
Another thing is, I'm fine with doing custom systems and stuff with 2k3, but when it gets to platformers, why not use something a little... More suited to making those types of games?
Because with other engines it's more difficult, even though it is being radically edited : its nice to have a base to easily build off of, however limited it may be. I see no problem here. Rm2k3 does nothing to detract from the game's limited platforming.
Best videogame character.
I'm too lazy right now to write my own thoughts on this character, so have this instead!
"Never before have we wished that a big, creepy alien was a real dude we could actually hang out with. Brilliant dialogue, pitch-perfect voice acting, and incredible comic timing made Wrex the most charming, fun, and just plain cool giant armored lizard we've ever (virtually) met."
He's not the character you'd expect him to be just looking at him.
Summer Screenshot Spectacular!
Looks nice Tardis, I hope it's as fun as it looks. Incidentally, you might want to look at Breath of Fire 5's tracks if you're using ripped media for your soundtrack.
Summer Screenshot Spectacular!
Why is the running man so pixelated? If you would just solidify the running man silhouette it would look much better.
3.jpg
Cheering up a friend who is really down.
This is far too complex of a question to be answered by a forum, and will of course vary from person to person.
Worst videogame character.
http://www.youtube.com/watch?v=YCXXFJ9bX3c
Farleen btw, kind of weird to hear an awful voice actor alongside a good one (The man in the dress is played by Crispin Freeman)
Farleen btw, kind of weird to hear an awful voice actor alongside a good one (The man in the dress is played by Crispin Freeman)
Worst videogame character.
post=90775
What was wrong with Advent Children?
(buckle up people, you're about to experience a rant.)
Do I really need to explain this? Really? Are you serious? I swear, you're worse than my brother, and he likes some really retarded shit.
http://www.youtube.com/watch?v=ltuJsbOLGh0
Really, just... How do these idiots keep their jobs? Oh, a rant? No no no. This is derail. While we're on the subject of inept robbing of graves, feast your eyes on this.
http://www.youtube.com/watch?v=In4epqtGqS8
SO HEY, "FF4, The After Years". When I had first saw this game in action, I thought it was a very poorly made and written fan game made in game maker: BUT NO, it was made by square, For the Wii; and you're actually expected to PAY FOR THIS. How the hell did square enix manage to make a game looks and plays worse than it's early generation SNES counter part? How did they manage to essentially DOWNGRADE everything from the FF4 remake? Why can't anyone at square enix WRITE at all?
I feel like I'm taking crazy pills.
No, seriously. FF4 went from this introduction : http://www.youtube.com/watch?v=rluf7ni43BI to THIS
http://www.youtube.com/watch?v=In4epqtGqS8
Worst videogame character.
post=90738
Lulu's outfit is hideous. Tetsuya Nomura should be shot for designing such an awful contraption. (but then again he directed Advent Children, so I'll forgive him.)
post=90738
Lulu's outfit is hideous. Tetsuya Nomura should be shot for designing such an awful contraption. (but then again he directed Advent Children, so I'll forgive him.)
post=90738
(but then again he directed Advent Children, so I'll forgive him.)
post=90738
(but then again he directed Advent Children, so I'll forgive him.)
post=90738
Advent Children, so I'll forgive him.)
Please don't tell me you actually enjoyed advent children.
Oh, and my most hated character is this fucker :
Alter A.I.L.A. Genesis Review
Haha, did you seriously fight the Security Wall? You weren't suppose to, but I guess it is technically possible to strong-arm through that section.
Yes, I was too lazy to find the code. So when I got to him, I used the fail safe strategy of spamming the shit out of overpowered combat items to kill it before it could overwhelm me.
There is one thing I forgot to mention : Your HP / SP / ATB Interface. The HP bar is kind of misleading in that half of the bar itself could be full, but you won't actualy have half HP because there's a section of red built into the end of the hp bar that blends in far too well with the HP bar. (A dead character looks like he has like 20% health left according to the bar) The ATB bar also seems to suffer from too many frames of animation. I think the interface, especially for this game would benefit greatly from being easier to read at a glance.
Yes, I was too lazy to find the code. So when I got to him, I used the fail safe strategy of spamming the shit out of overpowered combat items to kill it before it could overwhelm me.
There is one thing I forgot to mention : Your HP / SP / ATB Interface. The HP bar is kind of misleading in that half of the bar itself could be full, but you won't actualy have half HP because there's a section of red built into the end of the hp bar that blends in far too well with the HP bar. (A dead character looks like he has like 20% health left according to the bar) The ATB bar also seems to suffer from too many frames of animation. I think the interface, especially for this game would benefit greatly from being easier to read at a glance.