OZZYTHEONE'S PROFILE
I'm a student from Paraguay that likes to design and play a lot of games.
Having said that, I've also made sprite animations in the past and I'm still doing some when I have time.
Update: I haven't made sprite animations in ages lmao
Here's a link to my Newgrounds page: http://osatouchiha.newgrounds.com/
Having said that, I've also made sprite animations in the past and I'm still doing some when I have time.
Update: I haven't made sprite animations in ages lmao
Here's a link to my Newgrounds page: http://osatouchiha.newgrounds.com/
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McBacon Jam 3
Just to inform you guys, we already uploaded our project. We wanted to do some more polishing but Piano had to go to the Hospital, so we uploaded what we had.
Good luck with all your projects!
Good luck with all your projects!
KatanaHiroshi sings... :O
This request is probably tremendously out of place, but what about the national anthem of paraguay?
If the anthem is a no go, then do this one: Sins of The Father - Donna Burke
Many thanks and hopefully you'll have fun with this! :D
If the anthem is a no go, then do this one: Sins of The Father - Donna Burke
Many thanks and hopefully you'll have fun with this! :D
hello all
Ello pablo! Trust me, a lot of people have the syndrom of starting a project and not finishing it.
If you want to get to know people, look into the welp! forums or join RMNs Slack.
That being said, enjoy your stay here and have a nice day!
If you want to get to know people, look into the welp! forums or join RMNs Slack.
That being said, enjoy your stay here and have a nice day!
HI!
[RMVX] Wait until input button, damage if missing.
I understand what you did. I was only showing a way on how to do it with only one event. I also tried it with multiple common events in the past, but I found this way to be less cumbersome.
What are you thinking about right now?
author=Corfaisus
I got slapped for having an opinion. I feel bad.
My mom wants for me to join the military. I don't want to get sexually assaulted during hazing so I told her no.
No one should be forced into the military when you're in peace time. Stand your ground.
Although I would probably go into my countrys military if my mom would tell me to, you shouldn't be forced by relatives into the military. It's your life, your choices.
EDIT: Although, if you lack discipline, the military is the best place to learn discipline.
[Poll] The next RMN President?
I suggest myself for president.
I will make this site even better! Even though I have no skills in leading anyone, this might as well be my test run. So err, vote for me! You'll get more makerscore >_>
#voteozzyfordictator/president
I will make this site even better! Even though I have no skills in leading anyone, this might as well be my test run. So err, vote for me! You'll get more makerscore >_>
#voteozzyfordictator/president
[RMVX ACE] Addiction State
You could use a variable as a timer, make a common event that adds 1 unit to the variable, and once the variable has reached the limit, you display the message.
Acts of Random Kindness Day [GO!]
Does this qualify as an act of kindness?
If yes, wohoo! I'm not used to make any kind of tutorial. -_-)
If yes, wohoo! I'm not used to make any kind of tutorial. -_-)
[RMVX] Wait until input button, damage if missing.
Hey there CastorOnline!
In case you haven't managed to pull it off yet, I made a little example for you.

As you can see, I used a variable as a timer. I'm not very good in explaining, so please aks if you don't understand some of the gibberish I'm about to write.
The event works this way:
-The "Timer" variable is set to 12
-The event checks if you press the button "up"
-If up button is pressed, the character evades the attack and self switch A is turned on.
-If up button is not pressed, the event waits 1/6 of a second before deducting one unit from the timer varaible.
-After the 1/6 of a second, the event checks if the "Timer" variable has reached zero.
-If the "Timer" variable has reached zero, the player receives damage and self switch a is turned on.
-If the "Timer" variable has not reached zero yet, the event, through a "Jump to label" function, goes back to the top and the entire cicle starts anew.
I hope that what I did is understandible enough, if not, jsut ask. I'll try to clarify.
EDIT: The 1/6 of a second depends on how fast you want the game to check again if you're pressing the "up" button or not. You can make it even shorter and give the impression that you only need to tap the button and not press it.
In case you haven't managed to pull it off yet, I made a little example for you.

As you can see, I used a variable as a timer. I'm not very good in explaining, so please aks if you don't understand some of the gibberish I'm about to write.
The event works this way:
-The "Timer" variable is set to 12
-The event checks if you press the button "up"
-If up button is pressed, the character evades the attack and self switch A is turned on.
-If up button is not pressed, the event waits 1/6 of a second before deducting one unit from the timer varaible.
-After the 1/6 of a second, the event checks if the "Timer" variable has reached zero.
-If the "Timer" variable has reached zero, the player receives damage and self switch a is turned on.
-If the "Timer" variable has not reached zero yet, the event, through a "Jump to label" function, goes back to the top and the entire cicle starts anew.
I hope that what I did is understandible enough, if not, jsut ask. I'll try to clarify.
EDIT: The 1/6 of a second depends on how fast you want the game to check again if you're pressing the "up" button or not. You can make it even shorter and give the impression that you only need to tap the button and not press it.













