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Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
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Prayer of the Faithless
On the brink of the apocalypse, two friends struggle to find what is worth saving

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The Geterix Legacy Review

Thanks for taking the time to review this game! I'm glad you liked the banter between Meurig and Trixie. That was the most fun part for me when when I took over.

Hell on High Heels Review

Thanks for the review! I'm glad Nia's personality and gimmicks were well-received. Pianotm did such a great job with her shennanigans that I had a big smile plastered across my face the entire time I was playing it.

Dialogue choices in games

Merlandese, that solution is an interesting one, but it seems to me that it forces the main character to have some elements of their personality already defined. In your example, is the the food being too salty objective fact? Or is that just the main character's personal preference?


Anyway, I was playing around with dialogue option designs lately, and I was wondering if the idea of giving control over the tone of a dialogue choice appealed to anyone? You would have a certain number of different responses to a question, but each one can be "colored" with a different tone to say the same thing in different ways. For example, below are the response options when a friend asks: "How is your day going?"



If each row in the assertive column is considered the "default" choices that could lead to different branches down the dialogue tree, coloring them with passive or aggressive tones would not change the ultimate outcome, but with more immediate feedback from whoever you are talking to.

Swap in 3 Middle with Who?

In case anyone's interested, I'm about to start streaming these games on Twitch. Drop by if you've got the time: https://www.twitch.tv/annoyednova

Swap in 3 Middle with Who?

*stumbles over finish line* I got it! https://rpgmaker.net/games/12634/

It was the first game I ever made in MV, so I couldn't do anything too fancy, but I'm pretty happy with what I ended up doing. Big thanks to Delsin7 for making a fun project to start with!


*dies*

I hate white mages

I think I found the answer! I was going to respond to a lot of the good points that were brought up, but they've all given me so much to think about that responding to them all would take a novel. That's on me for not replying to this topic sooner. Oops.

I've been playing Etrian Odyssey Nexus, and I can point to the Arcanist class and say "Do this. This is cool!" Arcanist class is not a dedicated healer, but they can be built to both contribute to damage and supporting the party at the same time. See, the main function of the Arcanist is to drop one of a variety of magic Circles down on the field. At the end of each turn, the Circle will attempt to inflict a status ailment like paralysis or poison on all enemies and provide decent healing to the party until it wears out or is replaced by another Circle. For added flexibility, the Arcanist has skills that consume the Circle prematurely to either damage enemies or heal allies.

The Circle solution solves just about every problem I had with white mages listed in the original post. Not only will the Circle take care of healing automatically, but they can still contribute to the fight directly by applying status ailments and damaging enemies by consuming the circle if it isn't needed anymore. This extra step not only requires just enough thought from the player to keep them from falling into a monotonous slog without requiring battles to be overly challenging, but gives the class breathing room to have more utility in battle without sacrificing their role as the healer. In my mind, this makes the healer architype an interesting and fun class to use.

In addition to the Arcanist, there are a surprising number of classes in Nexus that can perform healing as a sub function without sacrificing their primary roles. I picked out Arcanist specifically because it's the next closest thing to a white mage other than the actual white mage class, but I highly recommend looking at Etrian Odyssey Nexus in general because there is a lot of cool ideas condensed into one game.

I still love RMN

forums >>>>>> Discord

Prayer of the Faithless

Thanks so much for the kind words, iddalai! Yeah, 7 years is a loooong time to be working on a single project. I'm just glad it's finally over.

And yeah, I try to make demos for my games when I can. I think it's important to be upfront with people about what kind of game it is.

i know you can't nominate commercial games for Misaos, but if i could, i'd nominate "Prayer of the Faithless" for the Not Dead Yet Award. I mean, holy crap, 7 years in the making and it turned out brilliant. What an achievement.

I'm flattered you'd nominate it for a Misao if you could, but it is what it is. If commercial games are allowed to be nominated, I don't want the whole site policy to change just to accommodate me. For now, a comment/download/review on the game would be worth ten nominations.

I'll happily accept a nomination for "dead developer" though, because I still feel like a ghost even three months after releasing it.

I hate white mages

What's the thief supposed to do? Steal their wounds?

...actually....