RED_NOVA'S PROFILE
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
RMN's Most Humblest!

Prayer of the Faithless
On the brink of the apocalypse, two friends struggle to find what is worth saving
On the brink of the apocalypse, two friends struggle to find what is worth saving
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The world is healing, one gamepage at a time
It's great to see updates and new game pages from everybody while the site was down! I'd do it too, but I'm not ready to share yet lol.
For the Love of RPG Maker
Summoning: Ouija Best Practices
7 Years Later: Return to development and MZ rebuild.
It lives... AGAIN!
Glad you're picking up this project again! I'm looking forward to any updates from this, but yeah, take care of yourself first and foremost.
Glad you're picking up this project again! I'm looking forward to any updates from this, but yeah, take care of yourself first and foremost.
Whatchu Workin' On? Tell us!
author=Red_NovaTried my hand at a pixel art portrait. My next game is going to be intense with the portraits, but I wanted a consistent art style with the low res tilesets. I can touch up some shading and anatomy errors as they're pointed out, but if the overall piece looks good, I can stick with pixel art for the portraits instead of digital art like I did before.
Oof, got jumpscared by my old ass pixel art lol. I spent RMN's downtime quietly grinding out my next game.

THE GAME COMES OUT IN ONE WEEK
While we were off mourning the site, zDS was on that eternal grindset. Congratulations on finishing the game!
It lives... AGAIN!
It lives!
Ankylo is the hero we need but not the one we deserve. Thanks so much to everyone for working hard to get this site back up and running!
4/16/24 Update
I don't think I've ever heard a more apt description of game development as "rolling a boulder up a hill" I'm going to steal this.
Anyway, while the idea of short but frequent releases was a good one, it's good to drop it if you find it doesn't work for your game anymore. However you decide to release it is up to you. I just think that you should get playtesting in sooner rather than later since you already have 7 whole hours of content now.
Also, I wouldn't worry TOO much about spoiler screenshots. Obviously don't give away major plot twists or moments, but depending on the context, certain screenshots of late game events can establish mystery and intrigue to the player, or establish base plot moments to make plot twists more impactful when actually playing. Like, "Oh here's a screenshot of these two characters being friends. WAIT WE'RE FIGHTING NOW IN GAME?! NOOOO!!!!"
Anyway, while the idea of short but frequent releases was a good one, it's good to drop it if you find it doesn't work for your game anymore. However you decide to release it is up to you. I just think that you should get playtesting in sooner rather than later since you already have 7 whole hours of content now.
Also, I wouldn't worry TOO much about spoiler screenshots. Obviously don't give away major plot twists or moments, but depending on the context, certain screenshots of late game events can establish mystery and intrigue to the player, or establish base plot moments to make plot twists more impactful when actually playing. Like, "Oh here's a screenshot of these two characters being friends. WAIT WE'RE FIGHTING NOW IN GAME?! NOOOO!!!!"















