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Finally, I can follow an account with my account that has nothing on it because I forgot what you do with social media accounts

E: I apparently have three invites, which I was not aware of, so hit me up I guess

hrdx_newleaf.png

If Kentona adds a Leafs jersey the game isn't even going to get finished

hrdx_newleaf.png

Hero's Realm is now authentically Canadian

A.I. Generation and RMN

What a great tool. Now you don't have to:

-Learn the fundamentals of art
-Practise anatomy, shading, form, posing, anything at all
-Express your creativity and develop a unique style
-Learn about character design, iteration, brainstorming and sourcing themes/palettes/ideas
-Bother doing all that pesky "work" and "effort" to be proud of

I wonder why people fucking hate it and don't want it on the site.

Geez, if this is what up and coming artists are gonna be like nowadays I need a damn drink.

A.I. Generation and RMN

Most people learn the fundamentals of anatomy, posing, shading, etc etc and don't just "trace over movie stills".

I mean how do you know? Have you tried drawing without it? Do you actually know the proportions, the anatomy, the methods to achieve these things? This is like a live display of one of the exact reasons people have a problem with this AI crap. You're literally doing yourself a disservice and crippling your own abilities when you don't have to.

A.I. Generation and RMN

This is off topic again and I'm not trying to be mean, but if you already have some art skill tracing over AI crap is kind of just shooting yourself in the foot, isn't it? Why deprive yourself of practise and the opportunity to learn and develop your skills further?

Also why does your RM game have 15 FMVs, thats like the episode of friends joke all over aain

A.I. Generation and RMN

JosephSeraph
I'm ambivalent as well, but I think it's cool RMN as a website has the ability to take a stance towards this

Seeing the benefit of smaller spaces when it comes to this topic lately has been interesting. I'm glad at least that the scant few places I hang out online and submit content to have taken a line against it, at least. Definitely helps that oppressive/depressive feeling seeing AI content flood everywhere can sometimes bring to an artist (at least for me).

Hexatona
The blurriest of blurred lines will always be free content, though. It's like letting a nice guy wearing a black eagle into your bar. He's fine. He brings a friend. They're nice. And then you look up and suddenly you're a Nazi bar. And, I don't want this to become a place where AI trash outnumbers the regular creative trash :P

This feels an apt comparison based on what I've seen in a lot of places, esp image hosting sites. They let it happen and then all of a sudden half the posts in your feed are AI shit. It's just depressing to look at, annoying to have to block the tags all the time and wonder if one is untagged or something (because people inevitably start tagging specific AI engines and not generically), and its especially bad if tag blocking just blurs the thumbnail or something instead of taking it off of your feed.

Seeing that happen here, where we don't even have the frameowkr (iirc) to put blanket tag blocks on what we see, would be a shame imo.

A.I. Generation and RMN

Marrend
Maybe there will be a time when rips will be disallowed for new game submissions. However, as stated earlier, they are kinda part of the site's DNA, and retroactively denying games that used them would cull a lot from the site's library. We even have a thread dedicated for people to seek out the old, and obscure RPG Maker games. I can almost guarantee there are games listed there that have rips. Should we lock the thread, and move it into Archives if rips ever become illegal on this site?


This is off topic, and I guess makes me a bit of a hypocrite due to circumstance, but I think it would be pretty much impossible to impose the rule in the same way if it ever came to be. The "problem" is too far gone and too pervasive to be fixed by simple black and white means like that. Just an artifact of time.

Besides, like I mentioned already, the community is pretty well moving away from that anyways as time goes on, so it's something that will eventually be either socially unaccepted or just a part of the history of RM culture.

For the idea of AI being built into certain tools, I think the "good faith" argument does come into play, but it's also a situation where responsibility and impact is more removed in certain cases. It's like... Many people wouldn't kill an animal themselves, but they'll still eat meat, and those aren't necessarily contradictory things.

AI being used to create entire assets, code, or writing is a more blatant sort of... replacement? It's more "morally repugnant" to people because it's very obvious and direct. Nobody thinks the same of using something like a re-scaling tool or a program that automatically checks code, because the overall input is still human, if that makes sense? Its sort of like the effective difference between a machine totally replacing a human job versus just making it easier and more efficient. That distinction is still obvious nowadays. Perhaps in the future it won't be, I dunno.

SS5.png

JS, this may be one of the most beautiful map screenshots on the entire site. This is just, it's SUCH a look. I adore it.

They Walk Among Us

Part of me really wants to do this, but another part knows that I never finish event games...

then another part entirely asks how the hell I'd make any real paranormal event into a game

E: Frogge I am sorry, I thought it was public when I saw the name change and shit