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SAILERIUS'S PROFILE

Sailerius
did someone say angels
3214
Something happened to me last night when I was driving home. I had a couple of miles to go. I looked up and saw a glowing orange object in the sky. It was moving irregularly. Suddenly, there was intense light all around. And when I came to, I was home.

What do you think happened to me?
Vacant Sky Vol. 1: Conte...
I died once. (Complete Edition Act II+ now available!)

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Good-looking areas vs. good-playing puzzles

Anyone who's interested in the balance between the two should play the Myst games (especially Riven). They (normally) do a phenomenal job of integrating the puzzles naturally into the environment. It's proof that you don't have to choose between the two.

Vacant Sky Vol. 1: Contention

author=Alec20
How long would it take to finish all 3 acts?

Unless you're a completionist, around 5 or 6 hours.

These Heavens for Rent: Let's Play Vacant Sky

author=Deckiller
I will admit, I lol'd. Playing the game right now. It's not bad, though I think I should wait until the next release to review -- right now it's a 3 or a 3.5 so far.
I would really appreciate it. So much of it is being revised (especially where gameplay is concerned) that it makes the original look more like a proof of concept. Though, I suppose it's worth it to play the original to appreciate all the improvements.

These Heavens for Rent: Let's Play Vacant Sky

author=Deckiller
Yay for ecchi of a 17-year-old :-P

Vel gets a photo shoot and she's 16. =P

Vacant Sky 2010 Roundup

author=Lennon
Oh please. His game is popular, deal with it.

I might have to check this out later, since it's getting so much attention.

If you're interested in checking it out, would you be interested in trying out the current beta of the new Act I? The one that's up now is pretty embarrassing and turns a lot of new players off from the much better later chapters.

Vacant Sky Vol. 1: Contention

Admittingly I only got the "canon" one of the good endings. After getting the main one, I didn't really have a desire to play the game again. I had read it involved rayonne, but didn't really care about his character enough to play again.

Ah, fair enough. Basically, it involves fallout from the Darxinger arc and makes Rayonne confront his hypocrisy in the way he handled the situation. It also touches upon the awkward romantic tension between him and Auria.

Yeah I got the sense that auria was stepping aside but it definitely seemed to me that rayonne and auria confirmed they had feelings for each other act the end of act 2 and to me there wasn't really a transition between "let's hook up" and "we cannot be together."

Hm, all right. I can touch on that with party member (read: Matthew) dialogue in Act III's beginning.

Vacant Sky Vol. 1: Contention

author=Jericho
1. make it so the person you're enslaving is not of holy descent. i know that darxinger wants her because she's an angel and stuff, but I believe you could write in a different reason for her to want her. this would make it so auria is not really working against herself by selling her into slavery since there is evidence of god's divine work everywhere you turn. i could believe auria selling anyone else into slavery as she is a bitch

Would it be cheating if Auria and Ray just didn't find out that she was an angel (and it never becomes explicitly stated)? For the sake of further planned stories, it's necessary that he ends up in possession of her, so I thought having you do it for him would be an interesting way to make you aware of the fact. If that seems cheap, I guess I can change it.

2. rayonne hangs on to vel like a remora throughout act 2 and three, but I never got the sense that he was willing to abandon his ideals for her. if it was foreshadowed that he was totally willing to say "fuck it" and do bad things for her sake earlier, I would then believe his actions more as long as, like I said above, the person being sold into slavery was not an angel. Maybe this was touched on in some of the optional dialogue, but not nearly enough. not saying it should be hamfisted, of course, but even one scene where rayonne maybe committed some kind of crime in a misguided attempt to appease vel would go a long way. honestly though, the whole thing does seem to clash with the scene where rayonne saves auria and I don't think there's any way to fix that barring changing that scene but I liked that scene a lot sooo

That's a good idea. I take it you don't think that his stonewalling Auria's attempts to investigate the truth in Act II don't count? By the way, have you played the Remission ending of Act III? This story route lays bare the contradiction in Ray's actions and motivations and forces him to confront them.

speaking of that part I don't know how anyone could not like it. I DID feel confused when it seemed like rayonne and auria were gonna hook up but then she becomes some kind of big sister figure. I liked talking to the apparitions of your party members and the music was great. It's not explained why the apparitions are there, but I like it better that way. It was just a joy to talk to those people as opposed to the optional dialogue in towns where everyone gives tons of exposition on the different elf factions and whatnot.

Auria distances herself from Ray in Act III because she's accepted the fact that she's preparing to die and she wants him and Vel to be happy; she would just get in the way of that.

Vacant Sky Vol. 1: Contention

author=Jericho
okay i change my mind the third option should be to go into the ocean with rayonne in platemail and then tell him there's a demon underwater.
That's beautiful.

but anyway knowing that objectively the best thing to do is leave vel in a coma, I don't understand why this leads to auria going "aarrgh I'm a bad person who only cares about revenge!!" when really at that point in time it seems like leaving vel in a coma is a good thing.
You raise a good point there. I'll change around that scene to try to make it more coherent.

also you say the whole party sans rayonne agrees with it and matthew is like "yeah what a loser" but earlier you said

"The case could be made for Matthew and Laaik, who don't approve of Auria's objective on a moral basis; blowing off someone whose life is in danger is crossing the line for them when they already disagreed with Auria's intentions."

this is what I mean when I say that a lot of the time it feels to me like characters are not really acting in a way that would make sense for them.
That's a fair point, I suppose. Is that the only instance where you felt characters' actions were inconsistent? If there are others, I'd like to know.

i know he objects to it. but he still goes along with it. I just didn't buy it! and also it really didn't make sense for me to auria to push him into it since she hates vel and the only "angel/godsword/paladin with a different godsword in your party" thing.
All right. What would you suggest I change to make it more believable?

and was just wishing I was playing a game where blaise is a cop who plays by his own rules and gets his man no matter what the cost (make that game)
Someone get this man a medal

I guess ejaro could be like "don't do a sex on that girl. everyone is gay now." with his magicvoice
There should be a mode where you play as Ejaro and go on whacky hijinks like this.

1. the one that plays in kasch's hometown. I believe the same track plays when it is being abandoned and after raiders have attacked it? it's pretty cheery for the subject matter in both cases.
Yeah, Craze (I originally wrote Kasch wtf) pointed that out, too. I changed it and revised the atmosphere there in the new version.

2. could have sworn there was a song like this though
Do you remember which Act it was in or anything else about the song?

By the way, I really appreciate your taking the time and effort to discuss this. This is the kind of feedback I've been dying to get for ages. It's hard to make improvements when no one tells you what needs to be improved.

also I keep forgetting to mention this but the sequence where rayonne goes to save auria *spoilers* was pretty beautiful to me and by far my favorite part of the three games
Really? I'm kind of surprised; that scene was one that several people pointed out as disliking so I was thinking about changing it.

Vacant Sky Vol. 1: Contention

author=Jericho
The benefit I spoke of was leaving the lying mana vampire in a coma.

I believe the "best option" considering what the characters knew at that point in time would be to leave her in a coma.
That would be objectively the best course of action, yes (which most of the group agrees on), but Ray doesn't care (which he flat out says when he tries to convince you to join him). He only cares about saving her because he likes her. If you speak to Matthew during this quest and ask about Ray, he and Auria discuss Ray's conflicting and hypocritical feelings.

regardless of why he wants to kill all the bad dudes, I would still say that the most distinct part of his personality was killing bad dudes so I don't really buy that he would just go "yeah whatever you can have this angel beelzebub" I guess what I'm saying is that the character you wanted raymond (was that his name) to be and the character I found him to be were different.
If you recall, Rayonne initially objects to turning over Noe for that very reason, but Auria of all people talks him down. In a nutshell, she reminds him that he's already decided that he's going to save Vel in spite of knowing that doing so is strictly immoral.

oh and concerning kasch, I never really took that he was meant to be a slam on the concept of morality becauuuuse I pretty much thought he was insane. it seemed pretty obvious to me that he was a broken man who had everything taken from him and was trying to force the world to make sense by villainizing auria despite nothing he blamed her for really being her fault. that said, he was a fairly interesting character in this sense and I was disappointed I didn't see him again.
No, your analysis is spot on. I was just pointing out that his rantings had an effect on Auria and her decision making throughout the rest of the story. He was originally supposed to come back (a few NPCs vaguely reference him in Act III) but I couldn't come up with a good way to do so without killing him off since he returns in later stories following this continuity.

also the "canon" ending, where ejaro wants to revive the mana vampires, didn't make sense to me. the mana vampires are going to feed off all the normal people until the normies die, right? so then....then what happens. the mana vampires die again with nobody to feed off of. ejaro did you think this plan through
As long as the population of the Viridians remains small, they won't wipe out the surface people (this is the reason why they were originally banished underground). However, there are logistical issues involved (namely that since they're immortal, their population can only increase over time). I'm going to be working the Viridian backstory in earlier and in more depth in the Complete Edition. The original version of the story was much longer, including several segments devoted toward fleshing them out before the arrival in Halo Locks, but a lot of it was lost with the story compression.

EDIT: Ninja'd by the newbie. Can you please cite specific examples to back up your points? Vague generalities like that don't really help me improve. I don't mind your expressing your opinion, but comments like "there's nothing you can do to make this better" are completely unnecessary in a site which is dedicated to game development and critique. You'll have to pardon my skepticism, since both of the games you cited as examples to live up to both have laughably poor writing and gameplay.

Also, welcome to RMN! I'm flattered that it was Vacant Sky which convinced you to register here and begin providing feedback. There is a wealth here of far better games that you could have cited--might I suggest Alter AILA Genesis or Hero's Realm?--which leads me to assume that you haven't played them yet. I recommend giving them a try.

EDIT 2: I'd especially like to know which musical tracks you feel were unfitting. I'm a little confused, again, as to why you cited two games with very generic and repetitive music as being superior. You're entitled to your opinion, but I would appreciate specific examples.

Vacant Sky Vol. 1: Contention

This is a response to Jericho's post in the Misao topic. Please be aware before reading that spoilers will follow.

okay the thing is there is a very obvious benefit. and that is that this person puts people into comas that are irreversible without the help of a rare magical artifact. at this point in the game, to everyone's knowledge, we would be better off not saving this person. regardless of how you justify it afterwards, the fact remains that I, the player, am forced to make a choice between bestowing mercy on a clearly harmful individual and actually doing something important.


What is the obvious benefit for pursuing revenge that you know about at this point? The benefit to doing so isn't revealed until late in the game; in the beginning, you're led to think that it's nothing but a want for vengeance. The second part of what you say is true, though, even if the "something important" is only subjectively important.

I am not saying the game has a moral to it. I am saying that I, the player, am punished for not choosing the more 'moral' of the two options.


It might be more moral in comparison, but objectively speaking, neither choice is very "morally correct." What would the best option be, to try to persuade him to give up on her?

another big part of his character is "kill all the evil dudes." so much that he murders the main character's friend because some guy in sunglasses said she was a demon. i found this to be by and far the most distinct part of his personality and find it hard to believe that this guy, the guy who ran into a swirling hellfire of death to save someone who was basically a jerk to him from day 1 for no other reason than "saving friends is cool," no matter how much of a dumb virgin he is, would sell an angel into slavery. frankly i did not really find any hint in the game that i played that this guy had never had any girl show interest in him. auria, certainly, but then she is a horrible person so


His obsession with killing "evil" people is just a display to make himself look cool. He wants to be acknowledged by the others. Recall that the first time he did this (in Mortagne, Banivia) was just after he met Auria.

i was fully under the impression that if I did not fight him I would get a gameover. multiquotes make me feel unclean

Fair enough. It's not like it's more than a 5 minute diversion to get the bad ending, though. Would you have preferred if losing to him just said GAME OVER?