SHADE_HUNTER'S PROFILE
Shade_Hunter
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I have created RPG games for 5 years. In Finnish but... They are still pretty good... Still I never published anything full-length game, because I compose a lot and I like to create games for fun.
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[RMVX ACE] Tell me what you think of these retro style battle backdrops.
author=Mirak
The smooth, clean, hd quality of the mugshots clashes lots with the 8-bit elements.
I agree on that one. Definitely would do something to change them into 8-bit as well. Or to something retro-ish.
Royalty-Free Music Corner - High-Quality Music for your Games
Imagine modern city with joyful night hazzle. Cars going around and even tough its night, sky is as bright as at daytime. It has own sort of inspiring atmosphere. City is always alive and ongoing. This is trying to epxress just that in musical terms.
75 tracks of pure royalty-free music ment to be used in games. All looped and high-quality, ready to be used right away.
Prosperous City is a short loopable theme ment to be played in city area. Track is made to make you feel relaxed in the shade of the scycrapers.
BGM - .. tracks of background music for various locations such as forests, cities, mountains, jungles, factories, dungeons, castles, and even for a spaceship.
Download from here:
https://eluukkanen.bandcamp.com/album/grandmasters-orchestra-bgm
Royalty-Free Music Corner - High-Quality Music for your Games
In this we started from celtic piano notes and it tries to balance between celtic and smooth string music.
I'm really happy with the result in this composing streaming session. Finally we're back into it, making interesting music!
Download Link - http://www.eluukkanen.com/twitch
Welcome to watch twich music composing sessions! In just 2 hours, Elias Luukkanen composes a whole new song from nothing. Watch the music making progress while affecting to the outcome of the whole composition itself by commenting on real time!
Making music has never been so swift and easy! See how the music is actually being made! Listen streaming session while working, reading, or learn while watching how everything is being made.
Above all, you are able to download each composition after the session at www.eluukkanen.com/twitch any time you want. Every track is licenced under creative commons licence and my name is included into credits.
Royalty-Free Music Corner - High-Quality Music for your Games
RPG Paper Maker
Summoner of Sounds
Hello Everyone! We are all anxiously waiting how the submissions are validated
In meantime I thought to share you this playlist of youtube videos containing my submissions for Summoner of Sounds! Easier to listen than pressing every link after another.
I TRIED TO HIDE THEM with chat hide command but apparently it does not hide videos
I hope you enjoy ;)
In meantime I thought to share you this playlist of youtube videos containing my submissions for Summoner of Sounds! Easier to listen than pressing every link after another.
I TRIED TO HIDE THEM with chat hide command but apparently it does not hide videos
I hope you enjoy ;)
Royalty-Free Music Corner - High-Quality Music for your Games
So I will be updating all the free songs here in form of Videos, this is the latest one which I made in composing streaming session, it's called Signs of Storm.
If you want to use it in your projects, just credit me ;)
If you want to use it in your projects, just credit me ;)
Summoner of Sounds
2 New submissions for this chapter! One for bacis enemy encounters and second one for bigger and epic fighting situations.
I hope you enjoy ;)
Enemy_Encounter.mp3
Formidable_Foe.mp3
I hope you enjoy ;)
Enemy_Encounter.mp3
Formidable_Foe.mp3
Summoner of Sounds
author=Ylmirauthor=Shade_HunterThe first thing I noticed was the violins/viola section panned at 100% on the left, and the cellos that sound too centered because of that. You should keep the violins/violas a bit more centered : Hearing an orchestral section with only one ear is unrealistic.
Summoner of Sounds Opening Symphony
Hmm, I see Ylmir. Thanks for the feedback. I think I will not do any more changes, but I can see why you see that way.
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Alright, I took some time to listen few songs and now I'm giving my feedback. These will not go in any specific order. I happened to listen in this way. I written few thoughts which came while listening. Really short ones, but better than nothing I suppose. I hope you'll find this useful and constructive. Without further ado... These are the songs I reviewed.
2 starts have been given
> Arise Humble Hero - Cats777 *
Mystical Atmosphere throughout the whole song is well performed. Slightly determined tune. There are really nicely done parts with wind section. Only thing I'd have to say about the song is that those goods parts end too soon and start to repeat themselves, but that's just more and less nitpicking. Good work. I'd definitely use this one in a game. Worth of a star


> A Grand Epiphany - Megollyen
Sad cello & piano music in this one. Good for storytelling scenes to be sure. Tune is little static and there is hardly any catchy melody part -only harmony. But if this was the intention, I think it serves it's purpose.
> Dance of Emptiness - Bobhostern
Combination of wind section and strings. Violin/Viola was the one taking melody forward. I like the change at 0:50. I believe part after this line had some interesting elements. Minor to Major change is well made. However back to Minor change is little bit rushed. Overall I think it is a good piece tough.
> Feeling of Smile - Cats777
At the first seconds it makes the listener to be happy. It gives smile on your face. Uplifting drum and flute combination. Saddly after the beginning it hardly goes anywhere else, which is shame due I like the atmosphere built in beginning notes. But as a BGM would work really well.
> Battle Hope - Calicer & Lucent_Aurora *
Intriguing approach. Has interesting style to be as a battle tune. Beginning does not engage that much into later playful parts, which are well constructed. I have to give this one a star.


> Behind You - acidhedz
This song has an obscure beginning to be sure. I think in some way the spooky effect in music works. Not in every horror games I believe, but the atmosphere of weirdness may work due it's length. Good piano work at 9:00. I didn't recognize any specific melodies, but perhaps the intention was that all along. Who knows...
> Exploring and Open Field - curryisnice
Longing tune played by flute. Music box part is really nicely done. However the flute part does not convince like the other parts. Melody is ok, perhaps it's the sound. Background music for an open world, hmm. To my mind this feels more like scene music than bgm. Depending on the location it might work.
> Ogarths Morning - blinktjp
Feeling of the morning has been captured well. Short and sweet. Feels like fitting music for an event, I believe it can work in game scene. Only criticisms I have to say are that it doesn't quite move from where it left off, and it is quite short. Still I believe it can work in game scene quite well.
> Options Maybe - Kunsel
Ongoing beat and synth chords. Good as an option menu music. Calm tune. I think it does well where it is meant to. I can't really find anything to criticize. It's simple but effective theme.
> Market Yard - chenbaiwan
Has an bit medieval feeling in it. Catchy melody to say the least. I can imagine this in background of an market yard. However, it is quite static. The atmosphere presented in the beginning hardly changes to any direction which may make this too repetitive. But for the right environment, this song is useful.
Summoner of Sounds
Summoner of Sounds Opening Symphony
Made this song in this composing streaming session













