SHINAN'S PROFILE
Shinan
4314
I'm Shinan.
Search
Filter
I still love RMN
author=Darken
really should do something about the ""joke"" domain but alas gamingworld.net now directs to something a bot on here would link to.
i do like idea of pivoting to spotlighting on creators and forum/culture preservation though
Wasn't it always gamingw.net though? And that redirects to Salt World
Video Game Critic Wager 2022
My bet on Saint's Row backfired. I had thought it'd be in the mid 70s on legacy alone!
Also finding a "new franchise" game before it's out and one that is not in early access is really hard...
(I have to take issue with "Live a Live" being a new franchise since it's a remake though :P)
Also finding a "new franchise" game before it's out and one that is not in early access is really hard...
(I have to take issue with "Live a Live" being a new franchise since it's a remake though :P)
Does anyone remember RMN? (Remembering RMN)
How to fix thief
author=Darken
Debuffing again I guess goes back to my personal subjective head-cannon of that being reserved for another role like a wizard or warlock type character. Sure stuff like poisons and trickery is very much the class fantasy but I feel like thieves should be more quick and dirty.
I feel like in the traditional party (Warrior, Thief, Healer, Wizard) it makes sense to give the debuffs to the thief because after all a wizard is a DPS AOE Glass Cannon. I can count on my fingers the number of times I've wanted to spend my MP on "silence" or "confuse" over throwing a third level fireball at the whole enemy party. (one can of course fix this by adding a debuffing effect to spells (burn, freeze etc) but it's not like wizards are the ones that need to be buffed. They are too good already)
In the basic jrpg party the roles (at a glance) would seem like the Warrior does a lot of damage (to usually only one enemy) and can also take a lot of damage. The healer... heals (and buffs your buddies), the wizard has low hp but can cast massive damage on (all) the enemy (and is the one that has to deal with MP management the most) and the thief... yeah. In this scenario it makes sense that the thief would go first, do a little damage and add a slow or poison effect at the same time. (and with some RNG stuff like added crit chance and a dodgy disposition. But players rarely factor in the rng stuff to their thinking.)
How to fix thief
Isn't the answer just to add debuffs to the thief? I know debuffs also generally suck and in most of these games you almost always want pure damage over a slight enemy discomfort. But low damage, high initiative works great with adding a debuff to attacks (Poison attacks or defense lowering attacks would actually be alright if your guy is the first in turn order meaning you can just hit goons with one 'future damage' attack and then finish them off with your brawly dude)
It's very easy to justify the debuffs from a lore perspective too. Just add a bunch of poison and shit to those throwing knives. And which other "basic" class has natural debuffs anyway. (perhaps the cleric, but they are there to heal and sometimes buff your guys. And don't go bringing a bard into this because we all know the bard is just a thief subclass)
It's very easy to justify the debuffs from a lore perspective too. Just add a bunch of poison and shit to those throwing knives. And which other "basic" class has natural debuffs anyway. (perhaps the cleric, but they are there to heal and sometimes buff your guys. And don't go bringing a bard into this because we all know the bard is just a thief subclass)
[RMVX ACE] Time limit in game
Just got banned from reddit. I'm @$@$@%#@ pissed.
Best Audio Format when using Music in RPG Maker Games
I won't deny this exchange between bots/spammers that has persisted through the years is kinda cute so I can't delete it.













