SHORTSTAR'S PROFILE
Search
Filter
Are there really only 5 kinds of quests?
Trade quest = fetch quest.
Defend quest = escort.
Defend area quest = kill the monster.
Depending on how the game is set up, rescue is not fetch. Rescue adds them to your party.
Defend quest = escort.
Defend area quest = kill the monster.
Depending on how the game is set up, rescue is not fetch. Rescue adds them to your party.
Are there really only 5 kinds of quests?
Are there really only 5 kinds of quests?
kill quest
Kill the monster!
rescue / escort quest
Get to and safely bring back or escort someone.
fetch quest
Find an item, weapon or key and bring it to someone or something.
discovery quest
Find a person, place or thing.
escape quest
You are captured and must escape. Actually this might be a discovery quest, discover the exit.
Kill the monster!
rescue / escort quest
Get to and safely bring back or escort someone.
fetch quest
Find an item, weapon or key and bring it to someone or something.
discovery quest
Find a person, place or thing.
escape quest
You are captured and must escape. Actually this might be a discovery quest, discover the exit.
Looking for feedback on my RPG's storyline
Looking for feedback on my RPG's storyline
What would you like to see with an enemy generator?
I can always make it so you enter your own algorythmn and the generator makes it accordingly.
Like if
for enemies (enemyatk*2)/(actordef*4)
for players (actoratk*4)/(enemydef*3)
Its all math.
Like if
for enemies (enemyatk*2)/(actordef*4)
for players (actoratk*4)/(enemydef*3)
Its all math.
I have the areas, but need a story.
I am not good with stories, but I am good at mapping!
The player party of humans finds themselves crash landed on a cold alien planet. It is always cold. The alien race are imps and demons.
The game flow is as follows:
- a medium sized ice village with a big temple
- a nearby castle
- an icy tunnel through a mountain range
- a mountain valley village with a few temples
- a frozen tower
- a frosty fortress guarding a bridge
- a frozen mine with a special item
- a super heated volcano is where it will culminate (need a special item to prevent the player from melting)
I'd just like story ideas. Anything would be a big help or did I paint myself into a corner here and I need to rearrange some things?
The player party of humans finds themselves crash landed on a cold alien planet. It is always cold. The alien race are imps and demons.
The game flow is as follows:
- a medium sized ice village with a big temple
- a nearby castle
- an icy tunnel through a mountain range
- a mountain valley village with a few temples
- a frozen tower
- a frosty fortress guarding a bridge
- a frozen mine with a special item
- a super heated volcano is where it will culminate (need a special item to prevent the player from melting)
I'd just like story ideas. Anything would be a big help or did I paint myself into a corner here and I need to rearrange some things?














