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Are there really only 5 kinds of quests?

Trade quest = fetch quest.

Defend quest = escort.
Defend area quest = kill the monster.

Depending on how the game is set up, rescue is not fetch. Rescue adds them to your party.

Are there really only 5 kinds of quests?

Double post, sorry.

Are there really only 5 kinds of quests?

kill quest
Kill the monster!

rescue / escort quest
Get to and safely bring back or escort someone.

fetch quest
Find an item, weapon or key and bring it to someone or something.

discovery quest
Find a person, place or thing.

escape quest
You are captured and must escape. Actually this might be a discovery quest, discover the exit.

Looking for feedback on my RPG's storyline

Nah, Jasmine still looks young.

Looking for feedback on my RPG's storyline

Instead of Stasia, how about Ana? Anastasia.

What would you like to see with an enemy generator?

I can always make it so you enter your own algorythmn and the generator makes it accordingly.

Like if
for enemies (enemyatk*2)/(actordef*4)
for players (actoratk*4)/(enemydef*3)

Its all math.

I have the areas, but need a story.

I am not good with stories, but I am good at mapping!

The player party of humans finds themselves crash landed on a cold alien planet. It is always cold. The alien race are imps and demons.

The game flow is as follows:
- a medium sized ice village with a big temple
- a nearby castle
- an icy tunnel through a mountain range
- a mountain valley village with a few temples
- a frozen tower
- a frosty fortress guarding a bridge
- a frozen mine with a special item
- a super heated volcano is where it will culminate (need a special item to prevent the player from melting)

I'd just like story ideas. Anything would be a big help or did I paint myself into a corner here and I need to rearrange some things?

What would you like to see with an enemy generator?

I'm happy you understand it J-Man :-)

Event Help - Enemy Event 'Seeing' Your Hero - Auto-attacking

My game does this. Its a script from Yanifly.

GLaRCS (Genetic Lifeform and RPG Creation System)