SHORTSTAR'S PROFILE
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Cap'n Levels
Not having a level cap means the player will always beat the game. Multiplayer online enabled games have level caps so they can come out with DLC that will raise your level cap.
I made idea generators
That does sound like a cool quest actually.
I uploaded a new version >>
http://rpgmaker.net/users/ShortStar/locker/questgen7.swf
Not sure how it differs from the old version.
I uploaded a new version >>
http://rpgmaker.net/users/ShortStar/locker/questgen7.swf
Not sure how it differs from the old version.
Persistence
Music also helps. Play high energy music or the Shins. Whatever helps keep you motivated. I've found dance pop gets me quickly frustrated.
I made idea generators
Chants ressurect on topic.
edit >>
Spent the past 90 minutes working on the town description generators. The towns are now known for things good and bad. From terrible rulers to good art about women.
edit >>
Spent the past 90 minutes working on the town description generators. The towns are now known for things good and bad. From terrible rulers to good art about women.
Persistence
I can take it off your hands for 2 days and give it back. Even if I can't do what you were going to, I can still add to it. Maybe when it is returned it will feel fresh.
Persistence
Personally I do it in tiers. Like when you get to a new town how much gold do you have? What would be relevant / cool for you to buy. Make sure you can only buy 1/4th or 1/2 of what you need. Grinding games forced you to be able to buy 0% of what you need. Well buying is not relevant... but trading and making are.
One town's equipment at a time :-)
A lot of people like the start. I've got 2 games that all I need to do is copy and paste the main text from Word into the game.... yet I don't.
Perhaps start simpler like 1 town 1 dungeon instead of 5 towns, 5 dungeons (with 5 floors).
Some people like making games more than playing them. Like they need a sense of doing something. Goal achievers vs for fun playing a game.
About regrowables.... what I do is have an event with 2 pages. page 1 your typical event. Then at the end of that page set the self switch to D. Then page 2 make it a D event that goes for 30 seconds or 60 seconds then at the end have it set self switch D to off and you set the page to paralell process or whatever. You're good to go. Oh and doing this as a common event would help big time.
One town's equipment at a time :-)
A lot of people like the start. I've got 2 games that all I need to do is copy and paste the main text from Word into the game.... yet I don't.
Perhaps start simpler like 1 town 1 dungeon instead of 5 towns, 5 dungeons (with 5 floors).
Some people like making games more than playing them. Like they need a sense of doing something. Goal achievers vs for fun playing a game.
About regrowables.... what I do is have an event with 2 pages. page 1 your typical event. Then at the end of that page set the self switch to D. Then page 2 make it a D event that goes for 30 seconds or 60 seconds then at the end have it set self switch D to off and you set the page to paralell process or whatever. You're good to go. Oh and doing this as a common event would help big time.
The Screenshot Topic Returns
author=Neverm0reauthor=ShortStar*Like*
I think I figured out how RPG VX was supposed to be used >>
Thanks. I've been playing DQ1 for GBC this week and I kind of realized why I like DQ games and older Final Fantasies. Its like a really long game of chess. Anyway.... I wonder if I can remake all the maps in a day.
The Screenshot Topic Returns
author=King of Games
Is it weird that someone downloaded my game, stole one of the maps, and used it for a Micheal Bay joke game? Ces't la internet, I guess. It was a combo of dajhail orig chip with a recolored sonic 2 bg from chemical plant zone, so it's not technically "mine" but still, I'm honored?
orig here:
http://rpgmaker.net/games/1465/images/6818/
vs michael bay version with clever use of 3 for E for comedic effect:
http://rpgmaker.net/games/4282/images/29436/
To be honest it is perfect for a Michael Bay joke game.















