SHORTSTAR'S PROFILE
Search
Filter
EpiQuest
Its not mocking. Its acknowledging. Some people explore a lot. I meant no disrespect to that person. They got 21 hours of playtime out of the game. Some people get 99 hours out of Final Fantasy 1.
EpiQuest
Now that I have time, I've opened up the program. Looks like Vampire Dust will make a vampire hunter out of the following classes. Hero, Fighter, Barbarian and Blackbelt.
If this was intentional on my part, this seems very illogical. Those classes make no sense to make a vampire hunter. Maybe this was an error on my part making them the vampire hunter class.
If this was intentional on my part, this seems very illogical. Those classes make no sense to make a vampire hunter. Maybe this was an error on my part making them the vampire hunter class.
EpiQuest
Its been a while since I looked it up, but chances are a hunter becomes a vampire hunter. I'm not sure on that since its been a while. And as for the sub class. That's probably an incorrect statement on my part or something that was removed from the game at some point. Sorry for the false statement there.
I made idea generators
EpiQuest
hmmm the painting. I could be wrong but I think you steal it. The combination is actually randomly generated and unique unto your game play. Joni I think you ditch her in some town ontop of a mountain.
9,000+ downloads and another year later
^^^ Undoubtedly. His name sticks with me a lot. I played through all of his levels at the time. His marathon never ending people should youtube them to prove how skilled a player they are levels.
9,000+ downloads and another year later
author=bigtime
What happened to EQ2? If you were really greatful we would see that beast. :)
Sadly moved on with life years ago :-( I still get the itch to make RPGs, but I just can't devote the time / days / weeks like I used to.
Mega Man: Revenge of the Fallen
Illusions of Loyalty
My interest fell off a cliff after the first 'dungeon.' Every battle is a true battle. There are no easy wins. I kept playing 30+ minutes and that was grinding. Even with new weapons, armor and leveling up, it doesn't seem any easier.
New skills would help keep my interest. Having some sort of kill shot if you get enough AP would greatly improve battles by ending them quicker.
I'm playing on standard mode, the 3rd difficulty level.
I don't think that I'll get the enjoyable payoff by playing through this anymore :-(
Also the battle music needs to be randomized or freshened, since the game is so battle heavy.
New skills would help keep my interest. Having some sort of kill shot if you get enough AP would greatly improve battles by ending them quicker.
I'm playing on standard mode, the 3rd difficulty level.
I don't think that I'll get the enjoyable payoff by playing through this anymore :-(
Also the battle music needs to be randomized or freshened, since the game is so battle heavy.
Illusions of Loyalty
I faced the first boss. I really like the game due to the deep combat although more enemies would make it more enjoyable, but there were limits to the contest. The boss probably took 20 minutes and I'm on standard mode or whatever the highest difficulty is.
The boss battle felt really good due to the patterns and I had to learn them all while still surviving to learn the patterns. It was more of a me trying to survive than the boss taking punishment.
The game doesn't punch you in the face with story. Like some games I've played that have no combat but 8+ minutes of dialog before you get to wander around and fight something. I feel RPGs are fun because of combat and you have that nailed down.
In the second town there's some good dialog. Stuff about the dragon, talk of the plate mail and even the weapons shop dealer :-)
Looks like I've been playing 2 hours. Healthy game.
So far I'm leaning toward 4 - 4.5 stars for this game. Unfortunately the lack of fresh graphics hold it back.
The boss battle felt really good due to the patterns and I had to learn them all while still surviving to learn the patterns. It was more of a me trying to survive than the boss taking punishment.
The game doesn't punch you in the face with story. Like some games I've played that have no combat but 8+ minutes of dialog before you get to wander around and fight something. I feel RPGs are fun because of combat and you have that nailed down.
In the second town there's some good dialog. Stuff about the dragon, talk of the plate mail and even the weapons shop dealer :-)
Looks like I've been playing 2 hours. Healthy game.
So far I'm leaning toward 4 - 4.5 stars for this game. Unfortunately the lack of fresh graphics hold it back.














