SHORTSTAR'S PROFILE
Search
Filter
chars.png
cumhaill_2.PNG
Such small doors for tall houses. Not a fan of the wooden bottoms, because they look like paths and not walls.
camhaill_inn.PNG
pat.PNG
This does look good, the only criticism I have is the fat brick paths clash against the normal brick paths.
Journeyman
WIP_evil_plots.png
This seems very bright for a cave / organism. Maybe darken it and add a few purple lights here and there :-)
Interview.png
Notable differences between VX and VX Ace
Mapping
After viewing your screenshots, I think the biggest element you need to do is tighten up your maps. Like you have a row of 1 trees lining your outer areas... make it a line of 5 trees instead. You don't need an empty space of 20 x 20 when you can only fill it with 5 x 5. The player doesn't need to get lost in nothing, so again add fences, walls, hedges and tree lines to restrict the player. The player craves restrictions.














