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hmm, should I include this torrid lesbian romance in my game even though it's not *strictly* necessary to the plot?

Nothing unusual about a romantic subplot. If you think it'll add something to the experience, go right ahead.

Screenshot Survival 20XX

Looks pretty sleek, Tw0Face, I like it.

Release the Dead



I decided to try and make something something inspired by the Suikoden series, like Exit Fate, or Legion Saga. There's no way I'll be able to finish by the deadline, but I should have a decent demo ready by the 30th.

What do you think was the best year/era for RPG Maker?

author=dethmetal
Let's never forget that Don Miguel had a game called Niggaz vs. Satan. It was a different time.

https://www.youtube.com/watch?v=InzYLA23PZo

I asked a friend who spoke Russian to translate that for me.

That... might have been a mistake.

[RM2K3] Clearing a player's inventory and equipment?

This should work:



Just make sure InventorySize (or whatever you decide to name the variable) is equal to the maximum number of items in your database, and you should be good to go.

Hi, guys! Seraphic Blue, anybody?

I don't think I've ever actually heard of it before, but Seraphic Blue really does sound like something I should check out.

Release the Dead

Sounds like a fun event. I might have just the thing, too.

Screenshot Survival 20XX

I figure I might as well show this off. I've been redoing Pilgrim's Road and one of the new things I've got working is a fully functional FPLE system. There's no transition between turning left or right, but for the most part it's working pretty well.



I've also been working on 4X (ish) game. Hopefully it'll be done by the end of October. Got really nostalgic lately for this old browser game I used to play called Archspace.

What questions would you like to ask in a podcast episode with Liberty, Archeia, Ocean, maybe Craze and hopefully Kentona?

- What commercial and/or RPGmaker games have inspired you personally?

Screen43.png

I saw this on the random screenshot. I really like the concept.