SUNFLOWERGAMES'S PROFILE
I first got interested in RPG Maker after watching X-Play do a review of RPG Maker for the Play Station. Years later I found RPG Maker VX Ace and decided to buy it. My first RPG Maker game, Dragon Lancer, was approved by Deckiller and became available to download on January 15, 2013.
Game / Engine Count:
RPG Maker VX Ace = 12
Visual Novel Maker = 3
RPG Maker MV = 2
Ren'Py = 2
Pixel Game Maker MV = 1
Solarus = 1
Inform 7 = 1
Game / Engine Count:
RPG Maker VX Ace = 12
Visual Novel Maker = 3
RPG Maker MV = 2
Ren'Py = 2
Pixel Game Maker MV = 1
Solarus = 1
Inform 7 = 1
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Secret Santa Sign-ups 2020
I'll sign up again. I can write a review provided the game has enough content or do a video playthrough.
Profile changes keep reverting
Places you have been
author=MauriceCruz
I've been to just a few interesting places. but I still have everything in front of me...
Your powerful laptop computer?
There's a staff born every minute
Statlection Results 2020
Silver Night's Crusaders Review
Reaper of Swords Review
Wow, thanks. I think this is the second time you have reviewed one of my games.
I didn't expect a review so early in the game's life cycle either.
You never know, I might use this engine sometime in the future to make a metroidvania, complete with a save / load / selectable item system to boot.
[Poll] RPG Maker users: Which engine do you use the most these days?
author=Yellow Magic
Those of you using VX Ace, have you tried MV or MZ? If so, any particular reason(s) you prefer VX Ace?
Doesn't lag, more assets, and have used longer.
Why move to another engine that does the same things when I can use Ace?
What I wanted from an engine was to go in a different direction with the battle system. Until that happens, there's no reason to get a newer engine to make a turn based RPG.
That's one reason I bought Pixel Game Maker MV. It at least does something very different.













