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A Home Far Away Review
why didn't you say that in the first place? a review from some random rmn user shouldn't prevent anyone from trying a game. it shouldn't even have any influence. when people write reviews on here it's pretty much just easily disregarded text, because it's the opinion of one person, you can't disregard the 800+ downloads, there obviously must be something to it!
i don't mean specifically you, i mean in general. reviews should just be used to give a heads up of what to expect. i played razor, even if sol gave it like a 1, because he obviously doesn't find indie games entertaining and he has this weird fucking elitist idea of what amateur rpg maker games should be like (chrono trigger-final fantasy-etc) i find sol's reviews pretty detailed(lol rmebert), but mostly fucking stupid at the same time, because ultimately it's just amateur stuff and you really, really need to ease up on that and not look at it as anything beyond that. most people aren't writers, most people aren't spriters, not all of us have a BA in creative writing.
i don't think a home far away is bad, i don't think it's great either. it's entertaining and pretty average at best. i even think a lot of legions games have redeeming qualities to them. like, dude if the story is average and the game isn't riddled with bugs, then yeah, it should just be A DECENT GAME, and by that standard most of the rm games i've played are decent, they aren't amazing, but most of them aren't god awful. i think that is the difference between the RMXP VX people and the old school crew, they just have these ridiculous standard of what is good or what's to be expected from an "amateur game designer".
like, i wish people would ease up on this shit in general.
tl;dr= take reviews with a grain of salt.
i don't mean specifically you, i mean in general. reviews should just be used to give a heads up of what to expect. i played razor, even if sol gave it like a 1, because he obviously doesn't find indie games entertaining and he has this weird fucking elitist idea of what amateur rpg maker games should be like (chrono trigger-final fantasy-etc) i find sol's reviews pretty detailed(lol rmebert), but mostly fucking stupid at the same time, because ultimately it's just amateur stuff and you really, really need to ease up on that and not look at it as anything beyond that. most people aren't writers, most people aren't spriters, not all of us have a BA in creative writing.
i don't think a home far away is bad, i don't think it's great either. it's entertaining and pretty average at best. i even think a lot of legions games have redeeming qualities to them. like, dude if the story is average and the game isn't riddled with bugs, then yeah, it should just be A DECENT GAME, and by that standard most of the rm games i've played are decent, they aren't amazing, but most of them aren't god awful. i think that is the difference between the RMXP VX people and the old school crew, they just have these ridiculous standard of what is good or what's to be expected from an "amateur game designer".
like, i wish people would ease up on this shit in general.
tl;dr= take reviews with a grain of salt.














