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The Envelope: An Improvised Live Text Adventure
So maybe we should lower our standards a tad.
author=WIP link=topic=1340.msg21470#msg21470 date=1214321271
There are far too many reasons to list why someone would like a book more than the movie-based-off-the-book.
As for creating 95% of the maps before you create a story, that's hogwash. That's over planning your game and a very risky way to not use a lot of maps.
People think that you must plan out everything for your game before you develop it, but that is terribly inefficient. The best way is a middle ground, where you have a solid grasp of what you CURRENTLY want to produce, and allow the game to develop into its best form.
A good example of this is Metroid Prime 2 and the morph ball launchers. Originally they were not in the game. However while making the multiplayer mode, they put them in and found them to be quite fun. So fun, in fact, that they put them in the singleplayer mode.
The game was allowed to adapt and let new ideas flow out
If you look closely I said I like to have most of the game finished before I write out the script, not the story. I know the way I listed it is probably confusing, but I have most of the story and characters plotted out before I start map making. Also, by script I mean specific dialogue and cutscenes shown in the game. Maybe 95% was a little over zealous, but I don't like writing the actual DIALOGUE or SCRIPT for cutscenes and whatnot until I have a good feel for the game. Maybe my use of the term script is a little loose, but I didn't mean "MAEK ALL MAPZ B4 STOREE!" that'd be ridiculous. And I'm not against changing things middevelopment either. It's a process. =P
Is AIM down for anyone else?
Release Something Podcast
Aye, it was a good first showing, and with a little more prep-time I can definitely see it being great! I thought the format was fine, there was enough energy when appropriate, and it was good to hear you all have some fun. Basically, all that was needed was some experience and now y'all have it!
An FFX thread for you schmucks
author=NightCloud link=topic=1262.msg21164#msg21164 date=1214184687
I have to agree with Terin. It really did help the ff franchise from their downfall of ffIV.
Yeeaah...I want an explanation for that statement too.
Dragon Quest
DQ/W IV is one of my personal favorite RPGs! I have DQ 1 and IV, but I've played all of the NES DQ's and DQ VIII.
author=kentona link=topic=1389.msg21287#msg21287 date=1214235631And no I never knew that DQ 1 had multiple endings! Did you know about the naming cheat for the NES version? Not sure about the GB.
Did you know that DQI has multiple endings?
George Carlin Dies at 71
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Well, 71 isn't bad but it's still sad to see a comedic great go.
http://www.voanews.com/english/Entertainment/2008-06-23-voa12.cfm
Well, 71 isn't bad but it's still sad to see a comedic great go.
http://www.voanews.com/english/Entertainment/2008-06-23-voa12.cfm
Oh its Noob.....eww
Make sure to plan out the game before jumping ahead and making it on the fly, that alone can make a world of difference. Oh, and post lots! =D
Rate the above person's avatar.
What the hell I'll post something
Two words: epic and thanks!
PS: Yeah, new avatar bishes!
author=Dudesoft link=topic=1323.msg21019#msg21019 date=1214086494While the "Hacker Style" may be simplistic so most people can attempt to draw it, the execution is key and that's where you destroy! I guess you just have the artistic eye/touch. Anyway, much thanks Dudesoft and I look forward to seeing the other requests.
The Hacker style was designed so anyone can draw it.
PS: Yeah, new avatar bishes!