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Iron Gaia Mafia!
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Iron Gaia Mafia!
Alright, folks. I really wanted to avoid this, but it's for the common good at this point.
All cards on the table, it's role call time.
I am the Vengeful Vigilante, Sigmus The Fallen. Formerly a Celestial under GAIA's control, I have defected and now wish nothing more than to kill each and every one of those celestial bastards.
So what's the Vengeful prefix for, you ask? Well, there are two caveats to my role.
1. Bloodthirst. Unfortunately, I am forced to kill every night regardless of whether I have a good handle on if there is scum or not. I killed ace prime on night one, because hammervote with no explanation whatsoever out of nowhere seemed amazingly scummy to me. I was right. On nights two and three, however, I was roleblocked, being told my thoughts were disrupted. I attempted to kill Relyt and AeroGP, respectively, on those nights.
2. Vengeance. The balancing aspect to the bad thing about my role, if I get nightkilled I will have revenge on my killer and kill them in the process. This is why I've been confrontational, dropping subtle hints about being a vigilante, on the forefront of the discussion and made that whole little speech about being sacrificial yesterday; I've tried to have the scum target me and bring themselves down.
So that's it. I think you can see why I didn't want to do this until crunch time. I was cop investigated night 2 by Azn, since he said I was cleared of any suspicion in the beginning of day 3, so I hope that answers any doubts about my alignment.
As I said, all cards on the table. Put your roles in the open, now, and we'll figure whose stories don't match up.
All cards on the table, it's role call time.
I am the Vengeful Vigilante, Sigmus The Fallen. Formerly a Celestial under GAIA's control, I have defected and now wish nothing more than to kill each and every one of those celestial bastards.
So what's the Vengeful prefix for, you ask? Well, there are two caveats to my role.
1. Bloodthirst. Unfortunately, I am forced to kill every night regardless of whether I have a good handle on if there is scum or not. I killed ace prime on night one, because hammervote with no explanation whatsoever out of nowhere seemed amazingly scummy to me. I was right. On nights two and three, however, I was roleblocked, being told my thoughts were disrupted. I attempted to kill Relyt and AeroGP, respectively, on those nights.
2. Vengeance. The balancing aspect to the bad thing about my role, if I get nightkilled I will have revenge on my killer and kill them in the process. This is why I've been confrontational, dropping subtle hints about being a vigilante, on the forefront of the discussion and made that whole little speech about being sacrificial yesterday; I've tried to have the scum target me and bring themselves down.
So that's it. I think you can see why I didn't want to do this until crunch time. I was cop investigated night 2 by Azn, since he said I was cleared of any suspicion in the beginning of day 3, so I hope that answers any doubts about my alignment.
As I said, all cards on the table. Put your roles in the open, now, and we'll figure whose stories don't match up.
Iron Gaia Mafia!
Iron Gaia Mafia!
Iron Gaia Mafia!
Azn dead means last person I didn't really suspect at all is gone. Oh man, no matter how much I re-read this is hard.
Iron Gaia Mafia!
Right. First things first.
DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET.
Assuming there are two mafia in play, a mislynch is fatal for the town today. Even ONE vote placed by a townie on the wrong target enables mafia to hammer. However, No Lynch is also fatal.
I knew Azn was cop based on the things he was saying. A pity the mafia caught on. Time to review the topic in depth.
DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET. DO NOT CAST A VOTE YET.
Assuming there are two mafia in play, a mislynch is fatal for the town today. Even ONE vote placed by a townie on the wrong target enables mafia to hammer. However, No Lynch is also fatal.
I knew Azn was cop based on the things he was saying. A pity the mafia caught on. Time to review the topic in depth.
Known Mafia Roles
Alright. There are an insane amount of roles that have been used in various one-off setups, and any mod can make their own, but here are some of the core ones that pop up most often.
Vanilla Scum (aka Mafia)
They can hang out in a chatroom with other mafia members and communicate out of game. They also know every other mafia member's identities. They can, as a collective, submit a kill target to the mod during the night, and choose which one of them carries out the kill. If a mafia member dies, they can no longer communicate with the living mafia. They win when the game is unwinnable to the town (they have majority).
Cop
Can investigate one person per night phase, and gets told their alignment in the morning.
Doctor
Can protect one person (this may or may not be including themselves), during night phase. This protection prevents one attempt on that person's life that night.
Vigilante
Can kill a person at night (Or during the day, with some variants), but wins with town.
Serial Killer
Can kill a person at night, wins when all other players are dead.
Survivor
Wins if the player stays alive until endgame.
Roleblocker
Can target a person at night. That person cannot act during the night.
Watcher
Can target a person at night. Sees everyone who visits the targeted player at night.
Tracker
Can target a person at night. Sees if the targeted player visits anyone during the night.
Bulletproof
Player cannot die during the night.
Godfather
Optional Mafia boss role. Shows up as innocent to cop investigations.
Miller
Townie who shows up as guilty to cop investigations.
Bomb
Kills whoever nightkills or casts the deciding lynch vote on the player.
Doublevoter
Can cast a second vote by talking directly with the game mod. The vote shows up as anonymous in the votecounts.
Framer
Mafia role. Can target a person at night. The targeted person shows up as guilty in cop investigations that night.
Governor
Can veto a lynch up to 15 minutes after it happens, once per game. Cannot target himself.
Masons
Townies who can talk to each other outside the game. Some variants have the players be unknown alignment to each other.
Jailer
Can target a person at night. The person is tossed into a jail for the night, where they can't act or be acted against.
I believe that should do it for the most common ones. Infinite variants and other roles can exist, though.
Vanilla Scum (aka Mafia)
They can hang out in a chatroom with other mafia members and communicate out of game. They also know every other mafia member's identities. They can, as a collective, submit a kill target to the mod during the night, and choose which one of them carries out the kill. If a mafia member dies, they can no longer communicate with the living mafia. They win when the game is unwinnable to the town (they have majority).
Cop
Can investigate one person per night phase, and gets told their alignment in the morning.
Doctor
Can protect one person (this may or may not be including themselves), during night phase. This protection prevents one attempt on that person's life that night.
Vigilante
Can kill a person at night (Or during the day, with some variants), but wins with town.
Serial Killer
Can kill a person at night, wins when all other players are dead.
Survivor
Wins if the player stays alive until endgame.
Roleblocker
Can target a person at night. That person cannot act during the night.
Watcher
Can target a person at night. Sees everyone who visits the targeted player at night.
Tracker
Can target a person at night. Sees if the targeted player visits anyone during the night.
Bulletproof
Player cannot die during the night.
Godfather
Optional Mafia boss role. Shows up as innocent to cop investigations.
Miller
Townie who shows up as guilty to cop investigations.
Bomb
Kills whoever nightkills or casts the deciding lynch vote on the player.
Doublevoter
Can cast a second vote by talking directly with the game mod. The vote shows up as anonymous in the votecounts.
Framer
Mafia role. Can target a person at night. The targeted person shows up as guilty in cop investigations that night.
Governor
Can veto a lynch up to 15 minutes after it happens, once per game. Cannot target himself.
Masons
Townies who can talk to each other outside the game. Some variants have the players be unknown alignment to each other.
Jailer
Can target a person at night. The person is tossed into a jail for the night, where they can't act or be acted against.
I believe that should do it for the most common ones. Infinite variants and other roles can exist, though.
Iron Gaia Mafia!
I do believe Liberty has still a vote on me, so Oto's votecount is a bit off.
Anyhow.
Good grief guys deadline is in under three hours if I'm doing my calculations right here.
Liberty's flipflopping and attaching a conditional to pretty much everything she says looks bad to me. No time to explore that case today though, sadly.
## unvote
##vote GameOverGames Productions
This is it. AeroGP strikes me a bit too oblivious in his defense to be mafia. GoG has done very little but obfuscate the town all game. Based on some of his posts in particular I have a feeling his stirring up the game has malicious intent behind it.
I hope so badly my scumdar is not failing me here.
Anyhow.
Good grief guys deadline is in under three hours if I'm doing my calculations right here.
Liberty's flipflopping and attaching a conditional to pretty much everything she says looks bad to me. No time to explore that case today though, sadly.
## unvote
##vote GameOverGames Productions
This is it. AeroGP strikes me a bit too oblivious in his defense to be mafia. GoG has done very little but obfuscate the town all game. Based on some of his posts in particular I have a feeling his stirring up the game has malicious intent behind it.
I hope so badly my scumdar is not failing me here.